http://img841.imageshack.us/img841/6802/luziz.png
something like 200 dps there might have come from killing a charmed guildie :P
hidden in that parser is barbs giving me buffs wich make pets do more damage, conqs afecting me+pets with extr crit rating, demos buffing me and pets all the time and overly evident tos buffing up pets damage and my own.
and lets not forget torments+wracks+ruins debuffs wich you cant apply all by yourself.
this simple picture of parser shows that the white hits done by pets balance out and all deal roughly same damage.
http://img189.imageshack.us/img189/6513/meleepets.png
corruptors deal slightly more dps then others followed by mutilators.
corruptors deal extra unoly damae wich is proc based meaning each pet will individualy proc extra damage a few times per minute, this can be enhanced by feating corruping touch wich basicaly makes it proc more often, with it feated on regular bosses you can do averagely same damage as with mutilators.
being a magic damage proc it will certainly deal more damage on mobs/bosses without normal magic mitigation.
note corruptors have roughly 2handed range like a brute conq/hox
mutilators place a dot wich stacks on target to 10 each rank dealing better and better damage and is afected to deal extra damage by group buffs and debuffs.
be aware that even if multiple necros have mutilators atacking you will only see 1 mutilations stacking dot on target.
not this is a physical damage dot.
note mutilators have very short range like an assassin
blighted ones aply 2 procs by default, stamina/mana drain and spiritual torment, they have realy tiny range like an assassin but they hit a whole lot more often then any other pet available.
so 2 is enough to debuff and maintain spiritual torment at stack 5.
also if you have bone hord wich is a piercing damage proc/dot blighted ones will proc it very often so having 2 bo wont make you do less damage if you have bone hord specd.
hope this helps you mate.
ps: i like this build better
http://joharaoc.eu/feat?link=v4_12b1...be1a1bf441bafb
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn