Originally Posted by
Sagroth
The thing about both Inferno of Ahmer and Shockblast is, since they come with a 3 second cast time and a 3 second cooldown, if you want to really spam AoE you need both. There are no feats anywhere in either tree that give you something that breaks that interdependency.
Even if neither spell had a cooldown, since Shockblast does more raw damage and the only reason to cast IoA is the big debuff you'd still want to alternate between them, or maybe do a 2 Shockblasts, 1 IoA mix. You just never get to a point where you'd be significantly better at anything using only one tree over both.
I don't think demonologists would be gods if spells like Impish Horde or Gate of Hell were worth a damn. Going high Havoc is worth it for stuff like Possession currently, but there really isn't much in Conflag that's really great. Let them Burn is kind of awesome, but with its big cooldown it's not really gameplay defining. Impish Horde and Gate of Hell don't seem really worth the while.
Also the whole attitude of "The class is powerful, therefore nothing is wrong and nothing can be changed" is just incredibly ignorant. Classes that leave you no meaningful customization options are broken, even if their single monolithic alpha build works well. Good class design isn't a question of how well you fare compared to other classes, it's a question of how well you fare compared to other games.