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Thread: Most hated class?

  1. #51

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    One thing about this dood though is, as a ranger, he's a full fledge team player. Even though he'll go negative and even, he'll do things and ccs for the team. That's one thing I don't do anymore after no more premades and get **** for it from you asylum players.

    No matter what, rangers are still the most hated and annoying class, from tortage to khitai. No other class comes close. At least other easy mode classes die when they're chased down, rangers with their medium armor, high dps, cheapness in open world, high # of insta cc's, and terrain exploitation wins this crown.
    Last edited by Mathieulombardi; 1st April 2013 at 01:33.

  2. #52

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    so lame to read a sin MEDIUM armour whine on ranger....
    say no moore , medium armour or not your as much op....
    and now dont forgett all the soldiers.....

  3. #53

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    Why not learn the game before making a fool out of yourself.

  4. #54

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    I personally hate necros the most.

  5. #55

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    Quote Originally Posted by Hollastar View Post
    Buts thats only because they can track you across the whole map and choose when they fancy a free kill. Too much ranger butthurt, Most noob class ingame.
    LOL ha! so funny to be on an opposing team knowing their ranger loves u so much to not see him at all until u drop below 50% hp

  6. #56

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    Quote Originally Posted by Vehl View Post
    so it all comes down to that. Number of deaths.
    in a true pvp game, yup.> kdr, a survivability ratio.

    and then there is objective based pvp in which completing in-game goals has better value. i like both, right now we only have flag capping and totem smacking :S

  7. #57

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    most faceroll> ranger and necro...from tortage to 80, played em both and they are very dump classes

  8. #58

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    Quote Originally Posted by Djeneral View Post
    But what i saed it tru no?
    Not really. HoX hasn't really changed at all since 1.05 went live. The only thing that has changed is other classes and their play styles.

  9. #59

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    Quote Originally Posted by barbaricwildcat2 View Post
    in a true pvp game, yup.> kdr, a survivability ratio.
    I miss the times when open-world was the most played content. No objectives else than wacking your ennemies nevermind the cost. Not, like today, accounting for every single personnal kill. Playing safely to ensure at least a 1/1 k/d.

    That's lame, the plague of most decent/good players.
    Vali~The Mental Mushroom
    Vehl~The Pink Flamingo
    Vahlie~Redhead's bane
    Tisane~Kettle of Xotli
    Nvah~ . . .

  10. #60

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    Quote Originally Posted by Vehl View Post
    I miss the times when open-world was the most played content. No objectives else than wacking your ennemies nevermind the cost. Not, like today, accounting for every single personnal kill. Playing safely to ensure at least a 1/1 k/d.

    That's lame, the plague of most decent/good players.
    i miss when players fought for fighting sake now its just growing your k/d as if that was an achievement.
    FORUM PVP LVL 10

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