Originally Posted by
magnum92
Fixing tempest guardians dps is not as simple as giving them flat dmg, the burst damage of their combos is already high enough to "Fatality oneshot" clothies and lightarmor users from 95% hp. Adding further flat dmg ontop of that is gonna increase the damage output in the wrong way. I suggest increasing the dot dmg from Intimidating shout pretty strastically, to increase the dmg output, but not the quick burst dmg.
In my perspective, the damage factor isnt the top priority. I want polearm tanking to be _viable_ again. No one uses polearm tanking today cos S&S edge it out in every single aspect. Survivability [x], Total dmg output if u consider the dps buffs sword and shield grants the group [x], Aggro [X]. The only thing Polearm is good for in its current state is the range of the polearm. BUT, with these changes to intimidating shout, Im certain that polearm would be competetive again and you Mousagana would in practice have created a new class in the game for minimal effort.
Intimidating shout changes
-25s Cooldown
-Increase the dmg so it does atleast 300dmg/sec on normal-mit/prot PVE targets.
-Initially when mobs get hit, they get around the same threat-level as Shieldslam from the sword and shield tree.