Shame that when asking for those aa/xp/gear doesn't work as good as in reallife. I always ask for driver with driving license when calling a taxi and so far it always worked.
Shame that when asking for those aa/xp/gear doesn't work as good as in reallife. I always ask for driver with driving license when calling a taxi and so far it always worked.
I didn't liked the whole idea of nerfing all those raids (maybe T3,5 a bit, but not that hard) for all the players that can't get a boss down. They were totally Ok like they were before the nerf. If a raid can't get past a boss in a certain raid instance they simply have to practice more.
But thats not what most parts of the player community nowdays want, they want easy and quick rewards for almost no effort but don't blame them, it's the game industry that focuses more and more on casual players... just look at Assassin's Creed, playing like an assassin there (jumping around on houses, climbing up on walls and the whole fighting system) is like you play on rails, fights are just quicktime events, you can't fall of a building and you just need to r*pe your jump button to make awesome looking moves by jumping from roof to roof.
That's what the crowd wants, why having a challange? It's not fair if another player gets better gear because he / she practiced more and plays longer to beat an encounter which he / she focused on with his raid for weeks.
EDIT: I really didn't know why I used AC for this example but I remembered it: Watch a few minutes of this video and it's simply that what I was saying https://www.youtube.com/watch?v=ysrM...utu.be&t=3m30s
Last edited by xCodename; 18th February 2016 at 16:48.
That's a big complaint for me about the combat in most mmos I've tried lately. I just mash a button and the character does something awesome and flashy looking but there's no real connection between me and the character. It's like the game is playing the character for you making actual skill almost meaningless.. Auto-attack taken to the next level more or less. Style over substance.
It was suggested to Cirith like 2 years ago to improve the unchained cashes by dividing them into 3 categories to choose from once you complete the quest. But for some reason that never happened.
The idea was to have 3 different cashes:
- Equipment cashes (dropping armors/weapons)
- Potions cashes (self explanatory)
- Social cashes (vanity/pets)
That would keep the "luck" element but it would make it way easier farming specific items you want.
༼ つ ◕_◕ ༽つ Evil Elitist Veteran Wanker ༼ つ ◕_◕ ༽つ
-- Make AoC Great Again --
True, you're right. AA, gear and experience are not of same value in every instance for sure, too. Sometimes a player willing to try and learn who knows how to play is better for the group than a stressfull well-geared pro who disrupts the whole experience with (sometimes social) incompetence as well.
That people wants loot with minimal challenge is nothing new, just look at the world boss hysteria.
Last edited by Mogsters; 19th February 2016 at 11:35.
Kinaputten
Dungeons died for the reasons mentioned ITT.
T4 is a cakewalk, and the cost of gear isn't that high if you run it regularly.
I have some t4 and higher geared toons that could benefit from a few things in the unchained dungeons, but after running them hundreds of times, I've gotten almost none of the useful pieces, other than potions. So I don't run them any longer.
The ridiculous loot restrictions on the unchained dungeons killed them.
It's true the main reason is loot and t4/t3.5 nerf ,that took away the "need" to go through those dungeons ,especially with the luck factor involved.
You might want to add though that we haven't had a new 6man dungeon in ages be it hard/easy or whatever.Having done most of them or all of them 3 million times on x different characters doesn't make me want to go back and do them again unless helping a friend or w/e...but hey rejoice for the SOLO arena is being internally tested
Last edited by -Shink-; 19th February 2016 at 21:19.
I think we're seeing a pattern... everything funcom touches... turns to ****. the shitas touch vs the midas touch.