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Thread: Hidden Lore?

  1. #21

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    Quote Originally Posted by Surgery View Post
    Yeah sure THAT is how THIS player gets places

    Don't think so. Seen this guy go through walls during minis
    I would conisder it very impolite to imply that someone is cheating instead of giving him grats.
    Retired

  2. #22

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    I would too.
    Short cuts make long delays.

  3. #23

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    Quote Originally Posted by Slith View Post
    everything is "reachable" if you somehow find holes im tje invisible walls :P

    However I assure you he did that exploration before FC changed how walls worked.

    I would love for you to prove me wrong Please explore outside of Conarch.
    How did he get here then? Quite sure it's unreachable which makes this guy.. yeah.
    http://forums.ageofconan.com/showthr...=1#post2033027

  4. #24

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    The hidden temple on the Khemi map, the statue and gate in Keshatta and more stuff on other maps
    where placed there by Zangengrief as explorer secrets as far as I know.
    He used to be a german designer at funcom till end of 2012.

    The things outside Conarch instead are just leftovers of an unused playfield.
    And yes, you can still get out of Conarch as Samsonite said.
    You just need to know where and how .
    Last edited by Leif0311; 17th September 2014 at 16:03.
    Nalianda

  5. #25

    Default a question to Funcom

    I find this topic fascinating! Conan/REH lore was my main attraction to AoC.

    Although I don't play AoC anymore, I still follow a few forum threads here. And THIS thread has got me to log in a few times to see if I can get to some of the places mentioned and shown in pics. I have not had ANY success, mainly because I don't have the patience to jump around randomly for an hour with the wild hope I find a "hidden" opening.

    So, my question to the community team or anyone at Funcom is; Can we openly talk about these "off the map" locations and how to access them? Or would someone get in trouble?

    And if it's okay to discuss this topic openly.... How the heck do I get outside of Conarch Village!?!

  6. #26
    Quote Originally Posted by kinlock View Post
    So, my question to the community team or anyone at Funcom is; Can we openly talk about these "off the map" locations and how to access them? Or would someone get in trouble?

    And if it's okay to discuss this topic openly.... How the heck do I get outside of Conarch Village!?!
    I'd suggest not discussing in depth how to access off the map locations, this can teeter a bit too close to abusing playfield design for other purposes. I didn't want to leave your question hanging.
    <table class="sig"><tr><td><a href="http://www.funcom.com"><img src="http://forums-eu.ageofconan.com/images/avatars/funcom/transparent_logo_official_3.png" alt="Funcom" border="0"></a></td><td><span style="font-size: 10pt">Laurie 'sezmra' Payne</span><br><span style="font-size: 10pt;">RETIRED Senior Community Manager </span><br>Cookie Enthusiast<br>
    <span style="font-size: 7pt"><a href="http://www.ageofconan.com">Age of Conan Website</a> | <a href="announcement.php?f=2&a=1">Social Guidelines</a> | <a href="http://www.ageofconan.com/support">Customer Service</a><br> <a href="http://www.twitter.com/sezmra">Twitter</a>| <a href="http://facebook.com/sezmra">Facebook</a></span></td></tr></table>

  7. #27

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    Quote Originally Posted by sezmra View Post
    I'd suggest not discussing in depth how to access off the map locations, this can teeter a bit too close to abusing playfield design for other purposes. I didn't want to leave your question hanging.
    This. I once got an official warning from a GM for "trespassing".

  8. #28

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    Quote Originally Posted by sezmra View Post
    I'd suggest not discussing in depth how to access off the map locations, this can teeter a bit too close to abusing playfield design for other purposes. I didn't want to leave your question hanging.
    I understand. Thank you for the response.

  9. #29

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    Quote Originally Posted by sezmra View Post
    I'd suggest not discussing in depth how to access off the map locations, this can teeter a bit too close to abusing playfield design for other purposes. I didn't want to leave your question hanging.
    I am sorry Zesmra.. but this is sometimes a big part of Age of Conan for a lot of people. It's very interesting and makes the game unique for explorers.
    (Yes i'm one of the biggest geeks in the universe of geeks)
    I know it would be.. "Waste of time" to add new secrets to AoC, but in fact I think a lot of people would appreciate it. Finding the hidden quests and exploring Dragon's Spine was my favorite questing experience in any game ever, because of the awesome feel of that you were actually in Conan's World.
    (Just an advice for the future content of AoC)
    Beep boop.

  10. #30

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    Quote Originally Posted by Chriscause View Post
    I am sorry Zesmra.. but this is sometimes a big part of Age of Conan for a lot of people. It's very interesting and makes the game unique for explorers.
    (Yes i'm one of the biggest geeks in the universe of geeks)
    I know it would be.. "Waste of time" to add new secrets to AoC, but in fact I think a lot of people would appreciate it. Finding the hidden quests and exploring Dragon's Spine was my favorite questing experience in any game ever, because of the awesome feel of that you were actually in Conan's World.
    (Just an advice for the future content of AoC)
    I totally agree with you here. I love finding hidden things throughout the game world. Especially breaking out of zones.

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