Necromancer
(patch 4.3 - last update: 10 August 2014)
Feats
Reanimation
** Tier 1 **
Decomposition 0/5 - increases the power of Flesh to Worm spell.
1/+10% base dmg 2/+15% base dmg 3/+20% base dmg 4/+25% base dmg 5/+35% base dmg
** Tier 2 **
Unholy Power 0/5 – increases the dmg inflicted by all the necromancer’s undead servents by 2% per rank. +10% dmg at rank 5/5.
Silence of the Dead 0/1 – your pets generate less hate.
Melee pets get -3% hate reduction, while Caster pets -4% hate reduction.
Infestation 0/5 – There is a chance the worms generated by the Flesh to Worms invocation will seek out and infect other nearby enemies. Each rank increases this chance by 10%.
3m radius, up to 12 targets. Duration - 20.5 sec, 22-27 points of unholy damage every 2 sec.
** Tier 3 **
Grim Corruptor 0/3 – Augments the Corruptor minion’s melee attacks by increasing the chance of inflicting Unholy damage. Investing feat points increases damage and improves the chance if this effect triggering.
Corrupting touch - 37 unholy dmg on target, 1PPM. Each rank increase the proc rate with 1. 4PPM at rank 3/3.
Code:
(Test on Straw man)
0/36 dmg unholy dmg with Unholy power 0/5
1/37 unholy dmg
2/38 unholy dmg
3/38 unholy dmg
4/39 unholy dmg
5/40 unholy dmg
+Pet dmg modifiers increase the damage of the proc.
Frenzy 0/5 – Increases the life of all the necromancer’s undead servants. This also increases the duration and reduces the cooldown of the Frenzy spell.
0/ Duration 15 sec, Recast 120 sec
1/ Duration 16 sec, Recast 108 sec, +65.1 Hp to Pets
2/ Duration 17 sec, Recast 96 sec, +130.1 Hp to Pets
3/ Duration 18 sec, Recast 84 sec, +195.1 Hp to Pets
4/ Duration 19 sec, Recast 72 sec, +260.2 Hp to Pets
5/ Duration 20 sec, Recast 60 sec, +390.3 Hp to Pets
Deathly Resilience 0/3 – Increases the chance the necromancer’s pets of being immune to hostile magical effects. The necromancer also takes less damage from magical damage.
1/+110 Protection, +5% Immunity to Pets
2/+213 Protection, +10% Immunity to Pets
3/+310 Protection, +15% Immunity to Pets
Netherworld Deception 0/1 – The casters minion pets decreases in size and appear less threatening for the duration of this spell.
1/ -5% Hate modifier, -20% Scale, Duration 20 sec, 30sec CD. Mana cost 260, Casting time 1.5 sec.
** Tier 4 **
Ruined Blight 0/2 – Increases the strength of the Blighted One’s mana damage effect, allows the Lifestrike spell to inflict mana damge, and increases the amount of mana gained from Lifestrike if Night of the Harvester is trained.
Investing another feat point increases the mana damage and mana restoration effect of Lifestrike in addition to increasing the streinght of Blighted One’s mana damage effect.
0/Blighted ones will drain 29 mana on hit with Blighted Soul 8 PPM (normal unfeated drain).
1/+15% increase to damage or healing on Harvest soul.
Lifestrike will drain -295 mana.
Blighted ones will drain 35 mana on hit with Blighted Soul 8 PPM.
2/+30% increase to damage or healing on Harvest soul.
+20% increase to damage or healing on Ruined Blight.
Lifestrike will drain -354 mana.
Blighted ones will drain 44 mana on hit with Blighted Soul 8 PPM.
Dread Blight 0/2 – Allows the necromancer’s undead minion the Blighted One to inflict stamina damage as well as mana damage. Also allows the Lifestrike spell to inflict stamina damage and increases the amount of stamina gained from Lifestrike if Night of the Harvester is trained.
Investing another feat point increases the stamina damage and stamina restoration effects of Lifestrike in addition to increasing the strength of the Blighted One’s stamina damage.
1/+15% increase to damage or healing on Harvest spirit.
+20% increase to damage or healing on Ruined Blight.
Lifestrike will drain -413 mana.
Lifestrike will drain -422 stamina.
Blighted ones will drain 44 mana on hit with Blighted Soul 8 PPM.
Blighted ones will drain 23 stamina on hit with Blighted Soul 8 PPM.
2/+30% increase to damage or healing on Harvest spirit.
+40% increase to damage or healing on Ruined Blight.
+20% increase to damage or healing on Dread Blight.
Lifestrike will drain -472 mana.
Lifestrike will drain -506 stamina.
Blighted ones will drain 44 mana on hit with Blighted Soul 8 PPM.
Blighted ones will drain 35 stamina on hit with Blighted Soul 8 PPM.
Improved Parasitic Soul 0/2 – Increases the chance of the Parasitic Soul Swarm spell summoning and additional undead servant. Investing feat points increases this chance.
0/ 33% chance
1/ 66% chance
2/ 100% chance
Grim Hunger 0/3 – Spells cast by Dethless Acolyte and Dread Archmage minion pets have a chance to apply the Spiritual Torment effect (-250 Protection (Holy), -250 Protection (Unholy), stack to 5x). Additionally, some magical damage inflicted by the necromancer is converted into healing.
1/ +0.5% Magical Health Tap
Spiritual Torment on target, 7 PPM.
2/ +1.0% Magical Health Tap
Spiritual Torment on target, 14 PPM.
3/ +1.5% Magical Health Tap
Spiritual Torment on target, 200 PPM.
(200 PPM basicly means 100% chance on hit).
Spell – Void 0/1 – Grants a spell that turns an undead minion into a conduct to an otherworldly void, causing nearby foes to continually lose stamina and mana,
Void only affects melee pets (without Slaugter Wrath).
Spell Drains 121 stamina and 183 mana for 10 sec every sec in 5m radius and up to 12 targets from the affected melee pet. The Void will hit 11 times.
Recast 45 sec
Mana cost 260
Casting time 1.5 sec
** Tier 5 **
One With Death 0/1 – Grants the sorcerer and additional pet points but significantly lowers their invulnerability ratings. The effect can be stacked up to 3 times.
X1 -50% to ALL invulnerabilities, +1 Pet points
X2 -100% to ALL invulnerabilities, +2 Pet points
X3 -150% to ALL invulnerabilities, +3 Pet points
(Basicly each buff gives -50% invuls and +1 pet point, having the buff 3 times gives you the -150% and +3 PP)
Unnatural Dexterity 0/3 – Increases the evade chance of all the necromancer’s undead servants, except the Necrotic Bomb. This also increases the necromancer’s own evade by a lesser amount.
1/+5% evade on pets, +2.5% evade on self
2/+10% evade on pets, +5% evade on self
3/+15% evade on pets, +10% evade on self
Spell – Unholy Hands 0/1 – The hands of the dead to claw out if the earth, Inflicting unholy dmg and making the target unable to move.
Mana cost – 1435, hostile area spell around main target, Range -15m, Casting time 2sec, Recast 45sec, Duration 8 sec.
Effect:
Root, 6m up to 6 targets.
Dealing 173-211 unholy dmg every 2sec for 8sec.
** Tier 6 **
Bone Horde 0/5 – The necromancer’s melee pets attacks have a chance of inflicting additional piercing damage. This effect can be applied 5 times. Investing feat points increases this additional damage.
Duration 5 seconds.
1/ Bone Horde 3 PPM.
2/ Bone Horde 5 PPM.
+200% to damage on Bone Horde
3/ Bone Horde 6 PPM.
+400% to damage on Bone Horde
4/ Bone Horde 7 PPM.
+600% to damage on Bone Horde
5/ Bone Horde 8 PPM.
+800% to damage on Bone Horde
Only melee pets can proc bone horde. With 1p invested at x5 you will be hiting for about 10 piercing dmg; with 5p invested at x5 you will be hiting for about 20 piercing dmg. There is huge inconsistance with this, as some time you will do bigger or lower dmg. I am not sure but it could be those are critical hits, but the system does not recognize them as such.
Necrotic Pustule 0/1 – Lowers the casting time for Flesh to Worms spell. Also, when the undead minion Necrotic Bomb explodes it leaves behind a corpse that pulses nearby enemies with unholy damage.
-0.2 sec casting time to Flesh to Worms.
Code:
[03:43] Your Necrotic Explosion hits Straw Man for 820 damage.
[03:44] Your Necrotic Bomb's Necrotic Pustule hits Straw Man for 56 unholy damage.
[03:44] Your Necrotic Bomb's Necrotic Pustule hits Straw Man for 49 unholy damage.
[03:44] Your Necrotic Bomb's Necrotic Pustule hits Straw Man for 57 unholy damage.
[03:44] Your Necrotic Bomb's Necrotic Pustule hits Straw Man for 56 unholy damage.
[03:44] Your Necrotic Bomb's Necrotic Pustule hits Straw Man for 57 unholy damage.
Bursting Bomb 0/3 – Increases the damage of Chill and improves the Necrotic Bombs. Each rank increases the Necrotic Bomb’s damage by 15% and enlarges the area affected in addition to further improving Chill’s damage.
1/+10% base damage on Chill
+15% damage on Necrotic Bomb
2/+20% base damage on Chill
+30% damage on Necrotic Bomb
3/+30% base damage on Chill
+45% damage on Necrotic Bomb
Spell – No Rest for the Dead 0/3 – The casting time and mana cost of the undead minion, Deathless Acolyte and Dread Archmage spells are reduced.
Mana cost – 913, Instant, Duration 15 sec, Recast 3 Min.
1/-30% Mana Cost
Decrease casting time by 20%
Passive decrease of casting time for each rank: 5%
2/-60% Mana Cost
Decrease casting time by 40%
Passive decrease of casting time for each rank: 10%
3/-95% Mana Cost
Decrease casting time by 60%
Passive decrease of casting time for each rank: 15%
** Tier 7 **
Life Leeches 0/2 – Increases the healing to the necromancer and his group when the lifestealer drain victims with Consume life.
0/Base healing for the LS Consume life is renew 43 health, 8 PPM.
1/+10% to healing Consume life, renew 48 health 8 PPM.
2/+20% to healing Consume life, renew 52 health 8 PPM.
Healing can not proc more then once per second.
Spell – Curse of Pain 0/5 – Curses the target, so melee attackers have a chance of gaining Agony Stike and their melee attacks inflict additional damage against the curse victim.
1/Curse of Pain: Mana cost – 391, Range 25m, Casting time 1.5 sec, Duration 20 sec, Recast 120 sec.
Chance on getting hit Agony strike (unholy damage) on target, 100 percent chance (every hit).
Agony Stikes – Diration 8 seconds (refreshed by new proc) 120 PPM. 5 unholy dmg.
2/+50% Increase to damage, 7 unholy dmg.
3/100% Increase to damage, 10 unholy dmg.
4/150% Increase to damage, 12 unholy dmg.
5/200% Increase to damage, 15/29crit unholy dmg.
Critical hits do 100% dmg on this proc, and seem they are based on the attacker crit rating.
Night of the Harvester 0/2 – Improves the Harvester minion’s Essence Harvest ability and Lifestrike spell by reducing the mana cost, increasing the healing effect, and allowing the spell to restore mana and stamina, in addition to health.
Investing another feat point increases all of these effecrs.
0/Essence Harverst 8PPM – Harvester’s pets renew 53 mana, 35 stamina.
1/-50% Mana Cost on Lifestrike
+15% increase to Essence Harvest - Harvester’s pets renew 61 mana, 40 stamina.
+7.5% increase healing on Lifestrike
Harvest Soul on self: 200PPM on Lifestrike – Renews 253 mana (second point does not increase effect)
Harvest Spirit on self: 200PPM on Lifestrike – Renews 62 stamina (second point does not increase effect)
2/-100% Mana Cost on Lifestrike
+30% increase to Essence Harvest – Harvester’s pets renew 69 mana, 46 stamina.
+15% increase healing on Lifestrike
Cabal 0/5 – Deathless Acolyte and Dread Archmage spells have a chance of inflicting additional cold damage. Effect can stack 5 times. Investing feat points increases chance of occurrence and adds +200% of base damage.
1/ Cabal: on target, 6 PPM on Deathless Acolyte spells.
Cabal: on target, 30 PPM on DAc:Archmagus spells.
Cabal: 25% chance on target DAc:Blood Arcanist on Curse of Blood.
Magical damage against you increase the damage of the attacking pets. Duration 5 sec.
2/ Cabal: on target, 8 PPM on Deathless Acolyte spells, +200% to damage on pets.
Cabal: on target, 40 PPM on DAc:Archmagus spells, +200% to damage on pets.
Cabal: 33% chance on target DAc:Blood Arcanist on Curse of Blood, +200% to damage on pets.
3/ Cabal: on target, 10 PPM on Deathless Acolyte spells, +400% to damage on pets.
Cabal: on target, 50 PPM on DAc:Archmagus spells, +400% to damage on pets.
Cabal: 42% chance on target DAc:Blood Arcanist on Curse of Blood, +400% to damage on pets.
4/ Cabal: on target, 12 PPM on Deathless Acolyte spells, +600% to damage on pets.
Cabal: on target, 60 PPM on DAc:Archmagus spells, +600% to damage on pets.
Cabal: 50% chance on target DAc:Blood Arcanist on Curse of Blood, +600% to damage on pets.
5/ Cabal: on target, 14 PPM on Deathless Acolyte spells, +800% to damage on pets.
Cabal: on target, 70 PPM on DAc:Archmagus spells, +800% to damage on pets.
Cabal: 58% chance on target DAc:Blood Arcanist on Curse of Blood, +800% to damage on pets.
With 1p at x5 it will hit for around 20 frost dmg. With 5p at x5 will hit for around up to 40 frost dmg.
Spell - Ancient Soul 0/1 – Parasitic Soul pets, summon by the Parasitic Soul Swarm spell, have extendended time they last in the world, and their attacks have chance of further extending this time. Also grants the Ancient Soul spell which inflicts damage on the target, and spawns a Parasitic Soul pet.
1/Ancient soul spell:
Mana cost – 521, Range 25m, Casting time 3 sec, Recast 60 sec; 228-279 points of unholy damage, summons a Parasitic soul pet.
+75 Time Exist on PS pet.
Parasitic Pet - Ancient soul: chance on damage, renews 2 points of Duration on self, 4 PPM.
** Tier 8 **
Gluttonous Reaper 0/2 –Increases the frequency and streinght of the undead minion Reaper’s life restoration ability.
Investing more points increases both these bonuses.
0/Renews 22-36 health, 4PPM
1/+10% increase to healing, 5PPM
2/+20% increase to healing, 6PPM
Healing can not proc more then once per second.
Spell – Walk with Dead 0/5 – by sacrificing some of their damage capabilities the necromancer increases those of their undead servants.
Mana cost -391, Casting time 1.5 sec, Recast 60 sec, Duration 30 sec.
1/Effect on self: -20% Magic Damage multiplier, -20% Damage multiplier
Effect on pets: +20% Magic Damage multiplier, +20% Damage multiplier
2/Effect on self: -20% Magic Damage multiplier, -20% Damage multiplier
Effect on pets: +22% Magic Damage multiplier, +22% Damage multiplier
3/Effect on self: -20% Magic Damage multiplier, -20% Damage multiplier
Effect on pets: +24% Magic Damage multiplier, +24% Damage multiplier
4/Effect on self: -20% Magic Damage multiplier, -20% Damage multiplier
Effect on pets: +26% Magic Damage multiplier, +26% Damage multiplier
5/Effect on self: -20% Magic Damage multiplier, -20% Damage multiplier
Effect on pets: +28% Magic Damage multiplier, +28% Damage multiplier
Master of the Dead 0/1 – Removes the Shackled Heart requirement when summoning undead Dread Archmagi servants and when using the Gnoulish Feast spell.
Empower Archmagus 0/5 – Adds 2% damage to Deathless Acolyte and Dread Archmage spells, and also increases the area of effect of Dread Archmage by 1 meters.
1/ +2% damage to Deathless Acolyte and Dread Archmage spells
DAc: Blood Arcanist +2% to damge Curse of Blood.
+1 Splash area of effect size on Deathless Acolyte spells
+4% Splash Damage Deathless Acolyte spells
2/ +4% damage to Deathless Acolyte and Dread Archmage spells
DAc: Blood Arcanist +4% to damge Curse of Blood.
+1 Splash area of effect size on Deathless Acolyte spells
+8% Splash Damage Deathless Acolyte spells
3/ +6% damage to Deathless Acolyte and Dread Archmage spells
DAc: Blood Arcanist +6% to damge Curse of Blood.
+1 Splash area of effect size on Deathless Acolyte spells
+12% Splash Damage Deathless Acolyte spells
4/ +8% damage to Deathless Acolyte and Dread Archmage spells
DAc: Blood Arcanist +8% to damge Curse of Blood.
+1 Splash area of effect size on Deathless Acolyte spells
+16% Splash Damage Deathless Acolyte spells
5/ +10% damage to Deathless Acolyte and Dread Archmage spells
DAc: Blood Arcanist +10% to damge Curse of Blood.
+2 Splash area of effect size on Deathless Acolyte spells
+20% Splash Damage Deathless Acolyte spells
** Tier 9 **
Spell – Undead Champion 0/1 – The necromancer summons a powerful undead champions. This champion performs basic melee attacks, and is vulnerable to holy damage (-25% holy invulnerability). The pet cost 6 pet points.
Has a very slow attack (3sec) with full T2 set it will hit for avarge of 800 damage and crit for 1100 and having huge amount of HP, but still not worth the investment of points for it.
Spell – General of the Dead 0/1 – Raises a Deathlord under the necromancer’s command for 20 sec. While the Deathlord is active, other pets cannot be summoned. The Deathlord bolsters the necromancer’s other nearby pets, causing them to regenerate 50% of their total health every second and take 33% less damage.
Mana cost 391, casting time 0.5 sec, Duration 21 sec, Recast 120 sec.