Originally Posted by
Khaletohep
If a restaurant doesn't attract (or loose) customers because they don't like the food, is it
a.) the customers' fault (as they don't want to adapt their taste) or
b.) the chef's fault (as he doesn't/cannot prepare food many people actually like)?
All this blaming players for not applying themselves, being stupid, only wanting loot, not having any patience, lacking organization or even being of this or that nationality is, in my opinion, not a productive way of thinking.
The customer, as they say, is always right.