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Thread: Hit rating

  1. #1

    Default Hit rating

    Hey guys how much hit rating do you guys reckon is needed in pvp ?
    Was thinking of using some other perks on my DT then the hit and crit dmg perk but not sure of my hit rating will be too low then.

  2. #2

    Default

    Hit rating is usual waste cuz u end up with enough no matter.

    u want crit,crit and crit.
    Kinaputten

  3. #3

    Default

    Im using Decisive strikes + field of war on Dt and a crit pot
    Hit rating is around 10% and got no problem at all , except with rangers when they pop Evasive Action . But that class is special anyway
    Typing on mobile
    Excuse mspellings and strange auto erections
    --------------------------------------------------
    (current) Mains: Slackjoint (tos), Daraiios(sin) , Quorrin (DT)

    Yes the new store still blows

  4. #4

    Default

    Thats what I was thinking, going crit perk and field of war. I'll give it a go, thanks guys !

  5. #5

    Default

    Can never have too much hit rating IMO. I hate missing hits vs sins/rangers or even just barbs popping predatory instincts. Around 20% is a healthy amount, but it doesn't hurt to have more - I can definitely see it making a difference in some situations. Also, hate those glancing hits you get with low hit rating.
    Expert Shield of the Risen opener.

  6. #6

    Default

    yeah, having over 10-12% is what you should aim for as a melee

    as a caster hit rating doesn't matter, as most immunity bubbles are 100% ones, so having massive ammount of hitrating won't change the outcome. Plus there are no immunity stats, like rangers/sins have evade from dexterity.

  7. #7

    Default

    Just for future info if ppl are looking for information on this subject.

    I tried pvp with my DT ( lvl 7 full pvp tier 2 with T5 Quest Ring and PvP tier 2 ring cloak and neck, T3 crafted shield and T4 DT sword ). AAs: Crit perk, field of war, avoid entangelments, cc break and ofc VoM.

    My Hit rating was at 9.4% wich I thought was gonna be too low, but after 5 minis with 20+ kills in all of them I guess its save to say that 9.4% is more then enough to melt ppl :P

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