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Thread: Ikos ui

  1. #191

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    Quote Originally Posted by Schukara View Post
    targets target way to small hard to read name in latest version
    A correction is coming soon (probably tonight or tomorrow)
    Change your interface!
    IKOS UI 3

  2. #192

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    – Now buff your player will be just above his name, for faster view
    Can you reverse that? Previous version with icons on top was much better.

    -Visual change for login window (background)
    I am using 16:10 wide screen and I can see the belt at the bottom on the screen.

  3. #193

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    Quote Originally Posted by Avernalis View Post
    Can you reverse that? Previous version with icons on top was much better.



    I am using 16:10 wide screen and I can see the belt at the bottom on the screen.
    there will be two corrections
    Change your interface!
    IKOS UI 3

  4. #194

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    UPDATE:
    V 3.5.1 (molch investigator)

    -Fix small font of "the target of my target"

    -Fix small heal bar of "the target of my target"

    -Fix the friendly buff, is again at the top of your screen.

    -Fix "fade background"on windows login for 16/10 resolution.

    -Adding the button (to the right of the bottombar) to see the latency and lag in game (just to the versions, no MapRC)
    Change your interface!
    IKOS UI 3

  5. #195

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    –NORMAL version is returned (again)
    Change your interface!
    IKOS UI 3

  6. #196

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    but the buff-bar is at the top again. i pefer the buff-bar over ur improved health-bar/name-bar with small icons. hope ull fix it, thx a lot. it for faster view as u told and this is what is important to me, not these big buffs at the top.
    Last edited by Tribuuu; 2nd May 2015 at 12:24.

  7. #197

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    Quote Originally Posted by Tribuuu View Post
    but the buff-bar is at the top again. i pefer the buff-bar over ur improved health-bar/name-bar with small icons. hope ull fix it, thx a lot. it for faster view as u told and this is what is important to me, not these big buffs at the top.
    I agree with you.
    but I had so much message for a return to the old saw buff friendly.
    it took back as it was before. (to my regret)
    I'll try to look for an option to choose to switch to the top or bottom.
    At coding is extremely easy. but to put an option between various layout etc ... it's almost impossible.
    I work ...
    Change your interface!
    IKOS UI 3

  8. #198

    Default Flash UI

    Quote Originally Posted by -IKOS- View Post
    I'll try to look for an option to choose to switch to the top or bottom.
    It is possible to display buffs in a flash UI element. It is poorly implemented for AoC, but you can code around the obstacles.

  9. #199

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    Quote Originally Posted by Sifie View Post
    It is possible to display buffs in a flash UI element. It is poorly implemented for AoC, but you can code around the obstacles.
    yes it would be a solution
    but my flash programming level is novice stage
    Change your interface!
    IKOS UI 3

  10. #200

    Default

    Quote Originally Posted by -IKOS- View Post
    yes it would be a solution
    but my flash programming level is novice stage
    I might be able to help you with that.

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