Regardless of how playable some of you think it is, sins, dts, barbs have bit hit really hard by the server move and the game is now generally slower. Pvp on Fury will never be the same as before. And this has nothing to do with spikes but everything to do with higher base latency.
For example with a 50-60ms increase my guard (main) plays the same as before, except I can now easily avoid getting hit by barbs/sins/dts, (like really easily) but my BS feels pretty bad (I am used to casting spells between combo steps etc and the latency makes me miss countless casts and combos) and my barb simply feels horrible with 1h combos against moving targets.
Also, you can't double fast kbs anymore. Sure, you can predict some of them but you'll find yourself on the floor a lot.