CLASSES

Bear Shaman
  • Expanded Rune of Resistance and Expanded Rune of Resilience should not longer cause the two spells to reset cooldown on each other.


Conqueror
  • The effect of Bloodlust will only affect the next combo finisher, as intended.


Guardian
  • All ranks of the Guard combo are now 1-step (Upper left).
  • Increased the chance of inflicting retaliatory strikes with Guard combos from 25 to 40 %.
  • Tweaked down the duration of the Guard IV combo animation (15% faster).
  • Replaced the animation for Guard V with Guard IV combo animations (25% faster).
  • Slightly tweaked down the duration of the Deliberate Reprisal (polearm) combo animation (5% faster).
  • Defiance will now have a 50% proc chance on hit when beneath 50% health, the heal effect is limited to once every 30 seconds.
  • Added 'Riposte' to combos affected by the feat Master Pikeman and corrected the feat description.
  • Lowered the cooldown of Lightening Reflexes by 30 seconds, to 1 min and 30 seconds. Effect adjusted to 35% Evade chance. The guardian will now get a hate increase in addition to a damage increase when the effect ends.
  • Added 'Riposte' and 'Bloody Vengeance' to combos affected by the feat 'Relentless Assault'.
  • Replaced the Juggernaut feat Brutal Overreach with Brutal Destroyer: 'Brutal Destroyer augments the Guard Destroyer combo by increasing the critical chance of your next Overreach, Titanic Smash and Dulling Blow combos for a short time afterwards.'
  • All Guard Destroyer combos are now 1-step (Upper Right) and also on a shared cooldown.
  • Increased the duration of Guard Destroyers 'Physical Ruin' to 20 seconds.
  • Increased the starter and finisher damage of Guard Destroyer III and Guard Destroyer IV.
  • Removed a damage proc from all ranks of Guard Destroyer.
  • Prowess will now also include Overreach III & V combo upgrades.
  • Readiness will now also reduce the reuse time of Overreach III & V, Shield Slam and Shield Strike.


Necromancer
  • When detonating Pestilential Blast with Chill, you will now get the proper fatality effects.


Tempest of Set
  • Expanded Glorification Set and Expanded Damnation of Set should no longer cause the two spells to reset cooldown on each other.



COMBAT
  • All Silences should now properly break on damage as intended.
  • Fixed a few CC effects that would not properly break on damage.
  • When a player is Staggered he will now also gain a temporary immunity for this, preventing someone from being chain staggered.



GROUP DUNGEONS / RAIDS

Jade Citadel
  • The lockout from killing the General should now be applied properly.



PVP

Sieges
  • Destroyed buildings no longer revert to location objects while a siege is in progress.


Minigames
  • Increased the XP rewarded for The Call of Jhebbal Sag.
  • Increased ticks rate for The Call of Jhebbal Sag (every 10 seconds instead of 12 seconds).
  • Using /camp in a minigame will now mark you as a coward, just as leaving the minigame does.
  • The sound played when the ‘Join minigame’ window appears should be heard at all times now.



ITEMS
  • 'Blade's Gloves of the Hidden Tomb' will now have a chance to drop of the Royal Hatchling in Den of the Crowmen.



GENERAL
  • Vanir Avengers from the quest 'A Feast in the Making' will no longer spawn in minigames, dungeons or raid playfields.