CLASSES
Bear Shaman
- Expanded Rune of Resistance and Expanded Rune of Resilience should not longer cause the two spells to reset cooldown on each other.
Conqueror
- The effect of Bloodlust will only affect the next combo finisher, as intended.
Guardian
- All ranks of the Guard combo are now 1-step (Upper left).
- Increased the chance of inflicting retaliatory strikes with Guard combos from 25 to 40 %.
- Tweaked down the duration of the Guard IV combo animation (15% faster).
- Replaced the animation for Guard V with Guard IV combo animations (25% faster).
- Slightly tweaked down the duration of the Deliberate Reprisal (polearm) combo animation (5% faster).
- Defiance will now have a 50% proc chance on hit when beneath 50% health, the heal effect is limited to once every 30 seconds.
- Added 'Riposte' to combos affected by the feat Master Pikeman and corrected the feat description.
- Lowered the cooldown of Lightening Reflexes by 30 seconds, to 1 min and 30 seconds. Effect adjusted to 35% Evade chance. The guardian will now get a hate increase in addition to a damage increase when the effect ends.
- Added 'Riposte' and 'Bloody Vengeance' to combos affected by the feat 'Relentless Assault'.
- Replaced the Juggernaut feat Brutal Overreach with Brutal Destroyer: 'Brutal Destroyer augments the Guard Destroyer combo by increasing the critical chance of your next Overreach, Titanic Smash and Dulling Blow combos for a short time afterwards.'
- All Guard Destroyer combos are now 1-step (Upper Right) and also on a shared cooldown.
- Increased the duration of Guard Destroyers 'Physical Ruin' to 20 seconds.
- Increased the starter and finisher damage of Guard Destroyer III and Guard Destroyer IV.
- Removed a damage proc from all ranks of Guard Destroyer.
- Prowess will now also include Overreach III & V combo upgrades.
- Readiness will now also reduce the reuse time of Overreach III & V, Shield Slam and Shield Strike.
Necromancer
- When detonating Pestilential Blast with Chill, you will now get the proper fatality effects.
Tempest of Set
- Expanded Glorification Set and Expanded Damnation of Set should no longer cause the two spells to reset cooldown on each other.
COMBAT
- All Silences should now properly break on damage as intended.
- Fixed a few CC effects that would not properly break on damage.
- When a player is Staggered he will now also gain a temporary immunity for this, preventing someone from being chain staggered.
GROUP DUNGEONS / RAIDS
Jade Citadel
- The lockout from killing the General should now be applied properly.
PVP
Sieges
- Destroyed buildings no longer revert to location objects while a siege is in progress.
Minigames
- Increased the XP rewarded for The Call of Jhebbal Sag.
- Increased ticks rate for The Call of Jhebbal Sag (every 10 seconds instead of 12 seconds).
- Using /camp in a minigame will now mark you as a coward, just as leaving the minigame does.
- The sound played when the ‘Join minigame’ window appears should be heard at all times now.
ITEMS
- 'Blade's Gloves of the Hidden Tomb' will now have a chance to drop of the Royal Hatchling in Den of the Crowmen.
GENERAL
- Vanir Avengers from the quest 'A Feast in the Making' will no longer spawn in minigames, dungeons or raid playfields.