Ofc first player with spotlight should be Reli...:D
Type: Posts; User: nuadar; Keyword(s):
Ofc first player with spotlight should be Reli...:D
I lighten up my rotation a bit, hoping other tank will soon catch up or goad the boss. But most of the times I'm co-tanking with conqs(in dungeons) and we both basicly go full on and see how it goes...
Well lore of Hyboria is wast and mostly unexplored so next expansion could be literally anywhere...
Personaly I would looove dark Hyperborean/Aesir expansion ;)
Looks to my like typical TES interface with one thing added to it, hardly copying. And even if they completely coped it, tbh...who cares?
Wait what? Someone did something else then rotating DS before VoM came?? :D Cause that's the only thing I saw DTs doing before they became usefull...
As always you have pretty amazing ideas and ways to resolve this, yet I don't think it's feasible for funcom to even try this.
Lets ignore all unmanagable code and poorly written pieces of the...
I agree...some very key parts of AoCs system are highly botched - for instance sieges which even Joel admited in his comment where he stated that fixing sieges would take forever and would create...
Ok I'll go forward with my own figures I would be willing to pay for new expansion or even remake of AoC, cause I don't think we could get new expansion after few players gave few pennies to funcom. ...
Well we could try to aks how much money they need to get somewhere...and not just "the lowest possible estimate". Give us real amount you need to do soemthing, even with reserves if something bad...
Thing about game development and kickstarter project in general is that they fail, even if successfuly funded...Giving money to funcom just to see new expansion fail to release at time, then see how...
Making new expansion requires a lot more time then reworking pieces of unused old content(given it's not so hacked up like code in sieges)Not gonna happen, get real...
You need more artists, more...
And make new christmas tree...
kinda hard to apply rock-paper-scissors metagame with some many classes at different lvl of development(by that I mean some classes are more developed than other - not necessarily op, but more...
Making "hamsters" happy is what funds your game at the beginning, with money from "hamsters" you can after some time redo old content into something more feasible for casuals who in turn shower you...
Pretty much...after all it's what made them succesful...
Blizzard also got incredibly lucky with WoW