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  1. Thread: Greetings!

    by Dengel
    Replies
    22
    Views
    18,606

    This! And: Welcome Spyno!

    This!

    And: Welcome Spyno!
  2. Replies
    131
    Views
    163,429

    Just a few quotes before I add mine:

    Just a few quotes before I add mine:
  3. Replies
    44
    Views
    34,021

    100% agreed! But keep in mind, that a huge part...

    100% agreed! But keep in mind, that a huge part of the people in this game resides at the left side of the gaussian normal curve regarding their cognitive abilities... Unfortunately this fact doesn't...
  4. Replies
    652
    Views
    585,503

    welcome to capitalism, my friend ;)

    welcome to capitalism, my friend ;)
  5. Thread: Divine lance

    by Dengel
    Replies
    14
    Views
    21,282

    Old thread, but up-to-date information: It's very...

    Old thread, but up-to-date information: It's very underwhelming if you ask me, fully feated it restores about 350 (620 critically) HP ony your allies close to the target.
  6. Thread: Too much

    by Dengel
    Replies
    146
    Views
    115,180

    Edit by Anzu: It could have been a good post,...

    Edit by Anzu: It could have been a good post, sadly it's not. Be more respectful of your fellow players.
  7. Thread: Too much

    by Dengel
    Replies
    146
    Views
    115,180

    There aren't animations that were specialy made...

    There aren't animations that were specialy made for comboing mid-air in AoC. What you mean is called animation blending and it interpolates the vertex-positions or deformer-rotations of multiple...
  8. Thread: Too much

    by Dengel
    Replies
    146
    Views
    115,180

    Important little side-note which people maining a...

    Important little side-note which people maining a caster-class like to ignore completely: It's easy for a spellcaster class to dodge a KB by double-tapping, indeed, but since melees are in white-hit...
  9. Replies
    156
    Views
    493,870

    awesome, thx for the quick fix! gonna try this...

    awesome, thx for the quick fix! gonna try this out asap. keep up the good work :)
  10. Replies
    156
    Views
    493,870

    Greetings! Is there already an updated version...

    Greetings!

    Is there already an updated version for today's patch? I'd really like to dive into your UI since Bela UI - which follows a quite similar minimalistic approach - seems to be not...
  11. Replies
    18
    Views
    16,515

    The math behind the actual number of...

    The math behind the actual number of transformation-matrix clones of the »Aim-twice-hit-once-(in-a-while)«-feature™ is: Math.rand((poorClientServerPrediction + lowServerFPS(latency)) * ((latency...
  12. Replies
    18
    Views
    16,515

    It's not a bug, but it's a feature recently...

    It's not a bug, but it's a feature recently implemented into the game: It's a mix of complicated algorithms which are able to foresee the future whether the players will either leave the minigame,...
  13. Replies
    219
    Views
    218,765

    Although I use to PvP a lot, I completely have to...

    Although I use to PvP a lot, I completely have to agree with u on this topic! The attitude of most of the PvP crowd is just disgusting and has scared LOTS of people away who prolly would've enjoyed...
  14. That a TTS-ranger isn't affected much by the epic...

    That a TTS-ranger isn't affected much by the epic laggyness prolly won't surprise anyone...
  15. U nailed it! Client-Server-Predcition is just...

    U nailed it! Client-Server-Predcition is just very very bad in AoC, prolly due to massive spaghetti code and low server fps. So even if u predict properly, don't expect to hit anything reliably.
    ...
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