thank yoU!
Type: Posts; User: Lurvi; Keyword(s):
thank yoU!
anyone know how to make the borders on the additional hotbar fade away after hovering mouse over it? they don't in strange UI
wow, with density on 0, heal circles still remain, but all other particles dont appear...!!! and you get the sound.
is this the healer particle fix we've been wanting all these years? does it...
maybe not the correct place to ask, but is there a way to turn on full audio from the game (particle/spell sounds) with particles disabled?
Cappa yours are like, trying to make a disco out of aoc :D
Mine are not crazy at all, but try to make the game feel a bit more alive. just fixing the dull green healing, and make the damage taken...
sweet
as for the damage you do yourself I still haven't experimented a whole lot, though I don't think there is much to be done.
as soon as you change the white(which imo shouldn't be the same...
position changes aren't that big of a deal, it's more the size of them. So what about changing one spesific size, the magical crits taken, it's barely enlarged, even when I pick the biggest option in...
overseen UI improvement for me would be damage/healing numbers color and position improvements
healing should not be the standard green (somewhat grey) one, but a more light (yellow) dominated...
oh, finally I remembered what I wanted to ask aswell...
if misterclean, you could show a screenshot with the camera all zoomed out and slightly more angeled?
another thing I wanted to do was...
it's looking very good. will need to try it before I can say much more. If targetinfo position needs a change or not, I guess it depends on resolution, and how I set up the bufficons aswell.
...
Yeah, the top section of the first one you posted was sweet!
for the TT, since it's gonna be quite small, and the health being the most important information: make the mana and stamina take an...
your screenshot is in 1920x1080, right? not even 1440p and it's looking sick!
what are the dots in the bottom though? if I get 1440p don't think UI has to be lowered.
target's target style,...
that is crazy, exactly what I was thinking! but in ultraminimalistic? I really like the see through at the bottom
targetinfo could maybe be tightened towards the middle a tiny bit, maybe lowered...
lockable timerbars would be amazing!
the map can be changed in size too? I like to make it my own slightly bigger "minimap" in left corner like the MOBAs.
and I'm sorry if I'm asking too much...
will you make 3x17 minimalist versions?
how does the map look with this UI? Anyways I should be able to use kentari's minimalistic map with this too?
and the option to lock of moveable target's...