http://aocfeats.com/feat/guard/11405...1f346205c61f94
Guard Solo build
Class Perk
Stall the Advance
Tks again Mellaus
Riposte is indeed useless during soloplay
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http://aocfeats.com/feat/guard/11405...1f346205c61f94
Guard Solo build
Class Perk
Stall the Advance
Tks again Mellaus
Riposte is indeed useless during soloplay
Some inputs.
First of all, no STA, it's a tanking turtle tool, nothing else. Get counterweight, it's way better in terms of direct damage output, and that's what you want for solo gaming.
Forget about subterfuge and lightning reflexes, if you're a lvl80 guardian, there's no way you're going to need that for solo, mainly because you're running in plate and have at your disposal 2 KBs, 1 stun/fear.
If you feat riposte, be sure to max out redoubt, without it it's just a waste, and even with redoubt fully feated, that combo is a joke, it's been a joke for years. Just don't feat it.
Brutal maiming, it ads crit chance to a combo which is useless, it deals really minimal damages, the only benefit could be the stamina part, but since the sprint revamp, there's just no way a lvl80 guard will run out of stamina.
All in all, just don't feat it, and don't use disable either.
Relentless is more a PvP thing, and it's good, but in solo gaming, you'll be the one cc'ing, so just don't waste 5 points there.
Now here is a somewhat solo build :
http://joharaoc.eu/feat?link=v12_114...61ac0639c05e88
I disagree about Relentless
It is really useful in solo gameplay
Relentless > Revenge
StA allows Guard to solo easily
It increase Guard's survival greatly
I treat it like an dps buff and not like an "Oh ****" button
STA is useful to soften up the boss or mobs as it allows u to dps in FS for 6 secs if multiple mobs and about 9 seconds if a single mob or boss. Boss's health can reduced to 50% or 60% in that time.
Alternative for full noob perma-frenzy mode: http://goo.gl/TFw8q
With pressing/decisive strikes, resolve/vindication, CW/champion spirit.
In my experience it's kinda worthless yeah.
I wouldn't fool with any of the evade feats, nor the armor ones, except that you'll need to feat some of them just to use up all your points.
There is no solo content currently in the game that you need STA or the evade feats for if you have full K6 gear or above. Much better to have counterweight slotted. There is nothing difficult enough to make STA or relentless worthwhile. It would be nice if they did put in some truly difficult solo content in the dragonspine future releases.
Stone/Iron Skin are not very usefull in solo play, max out your frenzy instead, if you need more defence go toughness, and spend the rest on "nice-to-have-but-not-really-usefull" things like impale.
I've seen a lot of your vids, btw. Thanks for making them, they were very informative :)
What's your opinion about Precise Attacks / armor penetration? Too little to be useful? I think it doesn't matter for normal mobs (useless, in most scenarios, therefore), but might be good enough for bosses who naturally have more armor than the regular mobs?
If you haven't done an analysis and video tutorial about this, well... that's my suggestion, that would be an interesting mechanic to try, yes? :)
After having done the testing i find it usefull for everything.
http://youtu.be/tia8VF4eKmU