Ah ok, I haven't gotten to do any dungeons yet ... been too focussed on the questing and the levelling! I really should do a couple ...
First few are really easy, no tanks or healers really required - they resemble skirmishes (you've tried those?), but with more bosses. The loot is weird right now - first dungeon seems to drop only DC tali and TR gear.
It gets harder around 30, when you can queue for Lair of the Mad Dragon - the boss is surprisingly difficult, mainly because of constant spawns of unCCable elite adds and tons of hp.
I stopped doing dungeons at that point and just chasing my friends to start doing some level 60 stuff. You can buy some level 60 epics in AH for mere 10-50k AD and the green drop you get is enough to not force yourself to wipe with people you don't know
confessions of a keyboard turner / i'm just a fanboy
That's been me from the start pretty much ... racing to 60 ... I'm not even sure why, it just sounded like the thing to do
But that dungeon sounds like a good one to try, so when I get to 30-something, I'll give it a go (only 26 at the moment).
Plus I am generally wary of PUGs.
My friends (who have more time to play) have been doing the daily quests and events to get as much AD as possible - they've been buying epic gear before they hit 60
I'll probably start doing the same in case the prices may go up or something
It's actually nothing hard - you only need to focus adds and jump on the boss when you have time. The problem is that most of the time only tank hits him and the boss has ridiculous amount of damage - sooner or later Joe the Healer will die in AoE (boss and adds use AoE kbs and stuns which also deals massive damage)
People are whining about the boss hp on the forums. One guy asked them "how do you think they could up the difficulty if not by spawning more adds and giving the boss more hp?" - lmao, AoC is sophisticated.
They seem to put a lot of weight on trash - tons of them between bosses and each boss spawns more and more of them. They even spawn elites which can spawn their own mobs and so on
I just finished Ebon Downs (~37) and there was already mobs who would spawn a lot of weak undead - you had to focus them or get overrun. Now I'm off to fight werewolves with insane hp-regen - been hearing legends about them. Also something about dogs with asses instead of heads! Adventure awaits!
confessions of a keyboard turner / i'm just a fanboy