My Necro went through the Khemi dugeon and quit when he couldn't kill the snake (Oh great joke you don't kill the snake you just survive till a door opens), try to return and you have to start over. Try the Tarantia quest, hours later a Ranger can't kill the boss, Rangers can't heal self or shoot fast enough the dozens of adds, if you fall in the pool you cant get out and die from poisen. What should be fun for all is a colossal waste of time, oh I'm sure if you've played the game for years and know all the tricks it's easy. Really do a lot of people have hours to spend on what should be a 20 minute quest then surprise the jokes on you, can't be finished. We'll just skip the warewolf quest, I'm sure it's just a screwed up (unless you know the tricks). What makes this worse is that I bought the AA and have feats reasonably spec'd by the net. Have superior gear. How would an average spec'd ranger do, unless they upgrade the strength of the mobs according to the gear you are wearing? (like the fags at WOW do, which is one reason our whole guild quit). I'm sure if I had t5 gear, or if I tried with my conq or BS or even Necro they probably could do well. Same issue with Vanaheim, my level 40 Conquerer had no problem getting to the blue mountain while it was impossible for the BS, until after hours of frustration I just kept poisoning the boss and running away until he finally dies ( I killed everything in the level including the mamoths but the boss, 1 hit kills when Im at half life , again with AA and good gear.