"Better than nothing" isn't the kind of argument that will convince me.
The whole concept of changing the whole server ruleset and how it worked since the beginning for a small portion (ppl who like world pvp) of small portion (pvpers who transfered to Crom cause Fury is empty) of a portion (pvp community) is another false-answer to the problems of this game.
Imagine, as a new player, you chose PvE server and oh, you still have the annoyance to have to avoid some leveling zones cause they are temp PvP ones. I mean, if annoyance and avoidance, it must be for the smaller community, for the exception, for the pvp and not for the PvE which is the MAIN RULESET defining the server you want.
Most of the players never post here. Especially when they are new (not even counting the biggest part which is F2P). I'm sure this kind of annoyance would be another downside to Age Of Conan, this making people to switch to another MMo (and they would be right doing so)That's pure conjecture. I think most of the people complaining here are way too invested to quit because of this. Of course you could say that my assumption that not many PvEers would quit is also conjecture - that's why people are proposing solutions.