1.2k-1.5k hits are crits actually but numbers are bugged in combat log therefore it looks like non crit. Btw i would like to see combat log of 1.6k-2k cw crit as 1st(lowest)hit coz that means that last hit of cw would be like 2.5k. We all know that guards are op but u dont need to exagarate so much
Last edited by Blacksoulx; 13th January 2014 at 16:14.
I often do 4-5k total damage with CW critting (even on pvp 10 tanks when they are in frenzy) but that's not a burst at all, it's an extremely long combo and the hits don't even come out that fast. If you try to CC the guard rather than run away - like many do in pug minis - you have good chances of surviving (ofc anti CCs make it complicated sometimes). When you get a crit like that on a clothie with crap gear or that took some damage then yeah, you get an impressive fatality. But you know what? Barb's upheaval (for example) is virtually the same (except it is more reliable because the damage range is tighter) - long combo with big hits and "shocking" fatalities every now and then.
Storm strike is much faster and crits much more often + reckoning does +50% or more damage compared to reckoning after CW. Now THAT'S a burst and it can easily be around 5-6k damage in a very short time frame - but you practically never get a fatality with that though.
CW may seem OP but in the grand scheme of things it's absolutely nothing : guard without any class perks (no STA, no CW) is still in the top 4 of the most op classes. Now play guard without Storm Strike and it becomes a class with no burst and very limited killing power outside of lucky crit outbursts.
Expert Shield of the Risen opener.
I posted an almost exact version of your post describing the problem and was met by PvE "are you trying to destroy guard in PvE" comments and L2P comments.
The worste fact of the matter is any guard with a brain only activated it the instant they expect or see you approach to land a sin combo. I've had 6k off GC+SoulD and a white hit+ charge killed me.
I have 8750hp in pvp. Agree 100% I even spammed test live with combat logs of retaliated one shots :/ they're not interested
Funcom's Latency Detonation crits you for 4800 millisecond damage. Claret died.