Some people here sound like they have never played a HoX...
Some people here sound like they have never played a HoX...
Artreborn - HoX FOREVER!!!
PvP 6 - 8k+ Kills/2.5k+ deaths, Suicide Style!
Combo animations are long- like pillars animations, but they have awesome dmg. There is no problem with long animation of pilars there is problem with "dmg ticking" now we have 1 "tick" with full dmg, there should be like 4 ticks (25% pertick ofc.) during combo animation. It should help alot because its annoying when someone CC you when you are close to finish pillar
Solmhyr- new style of HoX play.
Oh, I have never advocated a full revamp for a HoX. But it does need some work. But there are some definite tweaks that could be used. For example, making Horrible Visage of Xotli and Hellfire innate instead of feats. Also, fixing some of the broken or useless feats.
And, Lunatic...if you're running out of mana on a HoX, you're definitely doing something wrong.
Current HoX: Sandspice (Set) | Heralds of Xotli: LEVELING GUIDE | AA Guide | Faction Guide | Pekka's Gear List | Tafale's Raid Guide
Always up for grouping with other HoXes: grinding, quest assistance, new HoXes, etc.
Ruhenous, rangers, DTs, PoMs, other HoXes (with feated "useless feats" above) etc. can suck my mana out fast in PVP.
Also, when I use my single-target specialization and parse maximum damage on a Strawman, I run out of mana very fast, but stamina only gets to 1-5% without any need for a stamina bottle.
Both resources are managed by useful feats mentioned above or bottles.
Animations for pillars are fast enough for the area and damage. Run between mobs and use it. Increasing the speed would mean reducing damage, which is not good for AoE at all. Pillars are fast enough. 3-step combos in PVP are viable for HoX too (I use two of those).
- Remove daily rewards and the raid finder;
- remove membership bonuses;
- disable PVE XP for daily challenges;
- remove WBs forever on Crom;
- slow down the AA gain;
- lower the PVP XP gain or remove the streak system;
- remove AoE looting;
- add the missing mobs back to Khesh., F. of the Dead, and Eigl. Mount.;
- fix the 250+ms ping;
- take the key away from Saddur;
- revert T3, T3.5 (10.21.15), T4 (10.21.15), and GGG changes;
- remove energy and add skills (like taunt) back.
-- Ieronon, QQror --
-- Deutter, holy potato --
Agree to disagree. You obviously have different playstyles.