Originally Posted by
GeneralFear
Since the servers are being merged and I can't play my favourite character in all of AoC, I thought I'd just post a few thoughts I've had about the class and what would make it even more fun, at least for me.
First off, I may be the only player in the game that actually prefers the ranger as it is now, compared to before the revamp. To me, it makes way more sense to do white hits BEFORE you select the combo, rather than after. That gives me much more control over how I play the toon... both whether I wish to use an upper, or a lower, or both or none for the combo... and also to choose at the last minute which combo I want to use. This compares to say any other melee toon, where you are locked into a set series of hits AFTER you select the combo, and can't easily adjust once you get started.
My main suggestion would be to please find another way to display the upper/lower buffs! Either like the sin shards, or more like the old combo hits ui. As it is now, they get lost in the plethora of buffs you can get in this game, and it's very easy to do a combo without having acquired the buff first.
Second, I wish Funcom would take the whole ranger combo idea one step further by adding a third white hit option to the higher level combos, so you could have the potential to do two uppers and a lower, or two lowers and an upper before releasing the combo. For example, with bleeding puncture buff can give you more dps and longer dot with the shot.. what if a second upper gave the shot an increased chance to crit on releasing the combo? Or, a second lower gave you increased combat rating for a short period, and could be stacked with a second lower from another combo? This would open up a lot more choices in how you play the shot, and provide the ranger with additional dps opportunities in a controlled way.
On another issue... I think the shared cooldown for ranger advantages should be reduced by half. This would open the possibility of using three advantages in a rotation, rather than two as is the case now.
Well, those are my wild and crazy ideas that will never see the light of day... but, as I said, gotta do something while the servers are being merged.