Funcom needs to change the scarab knight ability to run all the time like the necro's, hoxes, vom, and so many other aa abilities do. I mean it's nice but why only 25sec out of a min, I mean more people would use it if it would actually be useful. With all the buffs vom gets and runs 100% of the time, why does sk not even run for half the time, I mean sk isn't even that great (one proc form a stacked vom magic attack does as much as sk which only hits 2x a min? Funcom should really change this, also, it would be a cool social ability to have a dt with scarabs buzzing around him all the time even if the ability isn't worth anything.