Well i see many duels on fury ,and there is my opinion.
Duels:
1.Conq
2.Dt
3.Pom
4.Bs
5.Ranger.
6.Barb.
7.Assassin
8.Necro.
9.Demo.
10.Hox
1.Tos
12.Guardian
Minis:
1.Healers are on top so there are (poms,bs,tos) every single healer is very helpfull.
2. Good demo,necro ,dont know why but people are sometimes scared to attack good players of these classe
3. Conq, Dt - totally OP - forget about barb etc ,both of them do more kills ,im sure.
4. Ranger cause of their traps ,good burst damage with range dmg.
5. And HoX ,its my private opinion but interrupts are saving someones corpses sometimes ,and hox also can deal nice damage.
PvP Class solo(dueling):
Most Strong
only duels that really have any significance are those with same class and same gear; from there, some classes work well vs some, and not so well vs others. Also, in duels, specs make a big difference-- thinking of sin right now--u can have at least 8 different specs for duels in function of the class you fight, and the spec your opponent uses.
PvP Class within a team
tanks and heals with a caster or rogue; id say ranger because of decent survivability for their dps, casters and sins tend to be too squishy when groups stick and work together
Sinfulpaws: https://www.youtube.com/watch?v=p6X8...ature=youtu.be
certified
It all depends on the player, gear carries you quite a ways but if you miss combos or your movement is bad, it can't carry you all the way. Even a keyboard turning ranger in full T4 will just be trading kills for deaths with crap movement.
The only class with full gear than even the worst player can do well enough on would be Guard, Counterweight is impossible to miss.
Doomsayer 2008
There is no gradation for the weaker - stronger scale for group action. Some classes have less armor, but deal much more damage and work better in a team. In other words, skill and personal preferences matter and not some preposterous tables with numbers from one to twelve in a meaningless topic.
The problem is that people tend to pick the classes with a small learning curve, but that does not mean that Herald of Xotli or Barbarian is, by any means, a weak class; as both of those often deliver the top amount of kills in a minigame and even help with primary tasks (carrying flags).
I second that.Originally Posted by Suctum
Last edited by LunaticAsylumLA; 20th August 2013 at 10:09.
- Remove daily rewards and the raid finder;
- remove membership bonuses;
- disable PVE XP for daily challenges;
- remove WBs forever on Crom;
- slow down the AA gain;
- lower the PVP XP gain or remove the streak system;
- remove AoE looting;
- add the missing mobs back to Khesh., F. of the Dead, and Eigl. Mount.;
- fix the 250+ms ping;
- take the key away from Saddur;
- revert T3, T3.5 (10.21.15), T4 (10.21.15), and GGG changes;
- remove energy and add skills (like taunt) back.
healer class ranking
1. pom
2. bs
3. tos
tank class ranking
1. conq
2. dt
3. guard
rouge class ranking
1. ranger
2. sin
3. barb
caster class ranking
1. demo
2. necro
3. hox
duell class ranking
1. conq
2. demo
3. dt
4. ranger
5. bs
6. sin
7. pom
8. guard
9. tos
10. barb
11. necro
12. hox
group pvp class ranking
1. dt
2. conq
3. necro
4. ranger
5. sin
6. guard
7. pom
8. bs
9. demo
10. barb
11. hox
12. tos
Actually no, I didn't play or see denolyn as much, sure he was probably good but only a few rangers truly stand out and I really didn't count the pvp 10s.
Dragon on his pvp 7, rydah on his pvp 7 few fury rangers I find very solid.
The only pvp 10 rangers worth mentioning are probably like
George, few from carnage and US. And maybe stay. I need to see denolyn play more vs. players that were from 2 years ago that's much better than player today.
And back to topic
Sure even though Class/Gear/AA plays a huge factor the player's skill still can be a factor determining the outcome.
Meaning gear/aa/class plays 75% the factor, 25% belong to skill ( experience/movement/situation awareness/reflex etc)
The only thing not affected by gear/aa/class in any pvp situation is a player's experience. That can never be overwritten with gear/class/aa. Because skills such as reflex/movement can all over written with gear/class/AA. Meaning movement/reflex are not needed and can be simply replaced with Gear/class/AA. Of course the good players would utilize every advantage he has.
But still the factors of Class/Gear/AAs plays a huge part in pvp, too much to a point where it unbalances pvp and drags the majority of good players down.
Last edited by Spaart; 20th August 2013 at 17:22.
I think go pom, bs & 4xsoldiers right?
If u can only have two tanks then maybe best universal DT, Conq, Pom, BS, Necro, Ranger
discuss?