1. UNHOLY DAMAGE SOURCES
AoC rule for magical damage is :
Where Bonus Spell Damage is what is listed on character sheet (stats panels) while it appears as +Magic or +Magic(Type) on gear. Templars dealing Unholy damage benefit from +Magic and +Magic(Unholy).Code:Bonus Spell Damage = Wisdom x 0.6 + Magic from Gear
Wisdom contributes to Bonus Spell Damage as follows:
Several feats give an increase of Base damage, which then becomes Feated base damage for the corresponding power. This boost is always a %-gain to base damage, ranging for Templars from +5% (Covenants through Talisman Mastery) to +400% (Dark Hand, Touch of Death).Code:Bonus Spell Damage = Wisdom x 0.6 + Magic from Gear
Highest sustained Unholy damage source is Pact of Malacodor, while the lowest is Curse of Gwahlur. As the latter is mostly an aggro tool and healing support I should mention the second lowest one which is Sadistic Soul. But more of that later.
Here are all(*) our Unholy Damage sources and associated numbers. Those were obtained through testing and correlated with Tooltip data (when available) and "Ask Kalanthes" old database (few things to learn there). They are summed up below in a highly synthesized format. Please let me know if some more explanations are needed, but then it is mostly number crunching here.
(*) Warped Dread is giving a damage shield which might be Unholy, I have yet to check this one.
Abbreviations
1.1 Direct Damage CovenantsCode:Base = Base value of Damage or Proc chance. Damage range is given together with () average value. Feated = Fully feated Damage or Proc chance. Single value is average damage. Coeff = Scaling coefficient with +Magic (Unholy) bonus. PPM = Proc Per Minute Reload = Cool down time CPM = Cast/Activation Per Minute Max = Maximum proc per minute, hard cap for reactive procs AoE = Area of effect. () max number of targets, in addition to main target for targeted powers. Ticks = Number of damage ticks for a DoT of () duration
+TM = Talisman masteryCode:DAMAGE GEAR PROC Base Feated +TM AoE Coeff Base Feated Imp Max CoA 108-162(135) 192 199 0.250 7PPM +1PPM +3PPM 11PPM AoD(1) 13-26 (20) AoD(2) 21-43 (32) AoD(3) 34-69 (52) AoD(4) 50-104(77) CoPest 87-130(109) 114 4m(12) 0.250 15% 15PPM
Imp = Improved Soul Covenants
CoA = Covenant of Arms
AoD = Approach of Death 75/65/55/45%
CoPest = Covenant of Pestilence
1.2 Active Abilities and Spells
* = With appropriate featCode:DAMAGE GEAR PROC Base Feated AoE Coeff Ticks Reload Max DHand 70 350 ?m(2)* 0.100 1 30s 2CPM RChaos 79 395 4m(4) 0.020 2(8.5s) 60s 1CPM SSoul 231-282(257) 4m(12) ~0.2 1 30s 2CPM TDeath 51 255 0.120 1 ** 2CPM+ PMala 31-39(35) 53 4m(2)* 0.050 (5s) ~54PPM SHex(0) ? 119-131(125) ?m(2)* 0.050 1 10s 6CPM SHex(1) ? 250 SHex(2) ? 375 SHex(3) ? 500
** = 4 ranks of Soul for our Feast (SFoF) combo can be chained, each with 60s reload.
CPM+ = Only SFoF IV and III, up to 4CPM possible.
DHand = Dark Hand
RChaos = Reaping Chaos
SSoul = Sadistic Soul - Requires Sadism (10). More data needed for accurate Coefficient.
TDeath = Touch of Death
PMala = Pact of Malacodor. 54 PPM assumed as the average number of Hits performed in 1 minute firing as much combos as possible on a willing target.
SHex(n) = Shadow Hex, n stacks of "Hexed" debuff on target
1.3 Miscellaneous Damaging Procs
4PPM+ = Only Leech Life (LL) VI and V, full time upkeep might be possible if Zone can spawn before end of LL buff.Code:DAMAGE GEAR PROC Base Feated AoE Coeff Ticks Base Feated Max BTouch 116-141(129) 167 0.185 1 4PPM BSoul 23-28 (26) 51 6m(12) 0.070 4(7s) 4PPM 4x4PPM AoDF 43-52 (48) 48 0.100 1 6PPM +6PPM 12PPM Corr 15-39 (27) 34 0.040 4(3.5s) 5PPM 4x5PPM ZoG 34 0.010 11(10.5s) 11x4PPM+ CoG(3) 17 0.010 30PPM*
CoG(3) = Curse of Gwahlur (3)
30PPM* = Single target DoT Damage of Curse of Gwahlur (3).
BTouch = Blighted Touch
BSoul = Blighted Soul
AoDF = Aura of Dread Fury
Corr = Corruption
ZoG = Zone of Gluttony. Have to find my notes back not too sure about 37 base damage.
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