It´s a bit dated, got kinda up-to-date version in CZ or SVK, will update this later when I´ve got some time..
rogue
tainted weapons - heal remover
Abyss of Kun Whu (HM) - green icon at 50%, heal can be removed through shield
Cavern of Malice (normal and HM) - removing heal from one girl (blue icon)
Celestial Necropolis (normal and HM) - removing heal bubble after joyous adds
Coppice of the Heart (HM) - removing the 3 PPM heal from boss (green icon)
Enigmata of Yag (HM) - kraken boss (Spawn of Nyarlathotep), Leviathus boss (X'cth the Annihilator)
Yun Rau (HM) - removing heal from boss (green icon)
Vile Nativity - Idols of Silence encounter, removing Light of Atlantis heal on one of the statues
finely honed - bubble and damage reflection shield remover (doesn´t need a perk slot)
Cavern of Malice (HM) - removing the bubble at 75%, 50%, 25% when sisters come together
Enigmata of Yag (HM) - kraken boss (Spawn of Nyarlathotep), Leviathus boss (X'cth the Annihilator)
Reliquary of Flame (HM) - removing of "Burn Skin" bubble; 2nd can´t be done within CD, those first seconds can be overcome by necro/BS protection buff
Yun Rau (HM) - removing the reflection shield (Jhebal Blessing-like effect) from boss before starting the tanking, otherwise returns cca 500dmg/hit
Vile Nativity - Idols of Silence encounter, removing Molten Shield bubble on one of the statues
soldier
resolve - wrack remover (only from the soldier himself)
Cavern of Malice (HM) - removes debuff received from Mei-Lin that decreases damage done by tank by 50%
Den of the Crowmen (HM) - removes wrack received from small bird decreasing damage mitigation by 10%/stack
Enigmata of Yag (HM) - worms "Parasitic Spray" + every HM boss
Pillars of Heaven (HM) - removes debuff received from the true boss form decreasing incoming heal by 10%/stack
Ardashir Fort - removes wrack from tank hit by the rhinoboss charge, removes snaring wrack (black-red icon, Wrackling Stab spell) casted by crabs and removes wrack casted by Sodabeh on 2nd phase of the HM encounter
priest
steadfast faith - all ruin and some torment remover:
torment: BS - physical, ToS - elemental, PoM - spiritual
Abyss of Kun Whu (HM) - stacking debuff on tank dealing percentual unholy damage
Celestial Necropolis (normal and HM) - "Mind Ruin" (elemental icon) decreasing damage received from grieving add
+ PoM - exploding "Ghostly Torment" (spiritual icon) received from conceeding add
Den of the Crowmen (HM) - debuff received from big bird decreasing incoming heals by 50%
Enigmata of Yag (HM) - worm and Chatha boss (Tetharos the Slaughterer), kraken boss (Spawn of Nyarlathotep)
Yun Rau (HM) - oneshot spell "Netherfrost" received from boss on random group member, in case of emergency can be canceled by the fire pulses from bowls
Ardashir Fort - removes ruin from player hit by the rhinoboss charge, removes ruin (red-black icon) from players casted by Sodabeh on 2nd phase of the HM encounter
mage
unbinding charm - (all) torments remover
Celestial Necropolis (normal and HM) - exploding "Ghostly Torment" (spiritual icon) received from conceeding add
Coppice of the Heart (normal and HM) - works like root remover on "Deadweight" spell
Abyss of Kun Whu - removes charm effect from another player
other
elusive nature - provides % to critigation chance, that means chance to decrease critical hit by critigation amount from Khitai armor a AA (Forced Engage - soldier perk)
- General perk, for all classes, in PvE mostly needed for tanks
Den of the Crowmen (HM) - both birds
AI District - Commander