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Thread: Dark Hand vs Ether Reap??

  1. #1

    Default Dark Hand vs Ether Reap??

    Hi, I had a question regarding some DT feats. It's about whether Dark Hand would be worth feating over Ether Reap, or vice versa.

    This is my current build for physical tanking (with shield) - http://joharaoc.eu/feat?link=v10_11f...2494126f012048

    Now with Soul Barrier you could see your mana pool as a separate healthbar, so with this mindset when using dark hand you basically sacrifice health to gain health... It only seems good in combination with blood pact, which has a long cd. The damage aspect is so low it's negligible (especially since drain strength isn't feated and doesn't seem to work on raidbosses), so is it really worth 5 feat points??

    You need to spend the points somewhere else to move down in the depravity tree though. So I thought perhaps maxing ether reap + 1 point in mind shatter?
    Build would look like this : http://joharaoc.eu/feat?link=v10_11f...2494126f012048

    Or is it adviced to skip soul barrier & dread shadow alltogether and invest more into desecration??

    What do you prefer?
    Rubs - 80 Bear Shaman - Crom
    Platonix - 80 Conqueror - Crom
    Taashar - 80 Dark Templar- Crom
    Onizumo - 80 Necromancer - Crom
    Rubent - 80 Ranger - Fury (From Rage)

  2. #2

    Default

    Eh,well ,depends on what you are tanking,your gear etc etc.There is no standard answer.

    Soul barrier by design is good against bosses that do many hits/will dot you etc and not as good vs slow attack speed hard hitting bosses.Also in the past i used to toggle it on and off a lot for mana economy on depedning on factors like mana tap/regen in group or not etc. Now, i guess some dts choose silver twilight blessings from chaos/t6 when playing with soul barrier or any other mana draining ability.

    Dark hand as you said can be negligible or can be good with bloodpact/if it crits.You can treat it as another range pull tool as well.All in all i would say it's a matter of personal preference and unless you want to play a lot with mystical banes or tanking magic sensitive bosses both ways perform about the same.

    Could go like this without noticing any crazy deifference imo

    https://goo.gl/3N39F8 soul barrier +ether reap
    https://goo.gl/c4f15Q dark hand +soul barrier
    https://goo.gl/6ZW1cc dark hand no soul barrier

    I rarely find myself in these kind of speccs anymore though depending on your gear lvl and encounters heavy desecration builds are better unless you are tanking something that dread is very valuable on.Also when i use dread it's most of the time on a CoI prot specc or CoP turtle specc but that's very rare

  3. #3

    Default

    Realy?

    * Shink
    1. build (curse of gwalhur = 0????) why
    2. build (curse of gwalhur = 0????) why
    3. build (curse of gwalhur = 0????) why

    ** 2 points in sustained rage = waste points
    ** Ether reap full or zero
    ** 3 points in devover's might and 1 in crystallized ether ... bad


    * Rubent

    **5 points in devover's might, 4 in crystallized ether and ether leech 0???
    ** ether reap 1 is waste point


    For me is dark hand ability with one-time effect and CD. vs Ether reap => permanent mana drain effect.

    Good vs physical dmg (DS build) is for example:
    https://goo.gl/ixh8kT

  4. #4

    Default

    Curse of Gualhur is useless.6 % weapon dmg buffs beats anything else you could pick.3 points in consuming bulwark instead of a buff to life leech?Play some other class.

    I provided options if he wants dark hand in his build ,i didn't say use it.No matter how you do it though agro won't be that much different.

    Agree to disagree

    P.S don't forget to use slam (i bet you are one of those) as quick combo while a white hit is better

  5. #5

    Default

    I was always in favor of using dark hand in my speccs while tanking (sometimes equivalent to big heal).The only exception ofc is tali heavy speccs.
    Ether reap now(always in pve) with silver twilight buff from rf rings+chaos rings+gems it is kinda trivial to put 5 points since also damage component to seal of chaos very small with high cd.
    Curse of gwalhur you can sqeeze in if you low on gear or solo tanking 6mans with your friends,not good idea for aggro swapping in raids.
    Consuming bulwark heal is a joke tbh.You gain more by leeching and by doing ofc more damage.

    Stick with second build Shink has posted works pretty decent in almost all the physical encounters the game has that you need a dread , depending on your gear ofc.
    Last edited by sardanapal; 18th August 2017 at 15:17.
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  6. #6

    Post

    Quote Originally Posted by Sbyvoj View Post
    Realy?

    * Shink
    1. build (curse of gwalhur = 0????) why
    2. build (curse of gwalhur = 0????) why
    3. build (curse of gwalhur = 0????) why

    ** 2 points in sustained rage = waste points
    ** Ether reap full or zero
    ** 3 points in devover's might and 1 in crystallized ether ... bad


    * Rubent

    **5 points in devover's might, 4 in crystallized ether and ether leech 0???
    ** ether reap 1 is waste point


    For me is dark hand ability with one-time effect and CD. vs Ether reap => permanent mana drain effect.

    Good vs physical dmg (DS build) is for example:
    https://goo.gl/ixh8kT
    I'm really not convinced about ether leech. Sure, 6.1% mana tap is very nice, but you need to spend 5 points in vigor leech (stamina drain seems quite useless tbh..) in order to get it. I'd rather have those spent in crystallized ether / consuming bulwark for SoC effects and mana regen (and unnoticeable buff to defensive stance..).
    Rubs - 80 Bear Shaman - Crom
    Platonix - 80 Conqueror - Crom
    Taashar - 80 Dark Templar- Crom
    Onizumo - 80 Necromancer - Crom
    Rubent - 80 Ranger - Fury (From Rage)

  7. #7

    Post

    Quote Originally Posted by -Shink- View Post
    Eh,well ,depends on what you are tanking,your gear etc etc.There is no standard answer.

    Soul barrier by design is good against bosses that do many hits/will dot you etc and not as good vs slow attack speed hard hitting bosses.Also in the past i used to toggle it on and off a lot for mana economy on depedning on factors like mana tap/regen in group or not etc. Now, i guess some dts choose silver twilight blessings from chaos/t6 when playing with soul barrier or any other mana draining ability.

    Dark hand as you said can be negligible or can be good with bloodpact/if it crits.You can treat it as another range pull tool as well.All in all i would say it's a matter of personal preference and unless you want to play a lot with mystical banes or tanking magic sensitive bosses both ways perform about the same.

    Could go like this without noticing any crazy deifference imo

    https://goo.gl/3N39F8 soul barrier +ether reap
    https://goo.gl/c4f15Q dark hand +soul barrier
    https://goo.gl/6ZW1cc dark hand no soul barrier

    I rarely find myself in these kind of speccs anymore though depending on your gear lvl and encounters heavy desecration builds are better unless you are tanking something that dread is very valuable on.Also when i use dread it's most of the time on a CoI prot specc or CoP turtle specc but that's very rare
    Thanks for your reply, it is very helpful. So basically it comes down to preference. I guess the heal can be a life-saver in some situations (combined with blood pact).. which sounds better on paper than a mana-restoration effect and insignificant damage proc to SoC. Toggling soul barrier should help manage the mana cost.

    As for more desecration heavy builds - I came up with something like this (it could be horrible, I don't have experience with desecration hehe): http://joharaoc.eu/feat?link=v10_11f...28e2118de120ad

    Basically points into depravity for Hex Marked Soul and SoC (and soul barrier) and then into desecration for ritualistic bloodshed... and still with sword&shield. I'm hoping this build will yield more dps and taps while not sacrificing survivability ? (general is still feated the same, still have soul barrier etc. just not dread and zone of gluttony). It could be horrendous. Idk.
    Rubs - 80 Bear Shaman - Crom
    Platonix - 80 Conqueror - Crom
    Taashar - 80 Dark Templar- Crom
    Onizumo - 80 Necromancer - Crom
    Rubent - 80 Ranger - Fury (From Rage)

  8. #8

    Default

    I just use tali specc and equip a shield if i feel the need for it when playing heavy desecration.In my opinion it's a waste to go that much down the tree in desecration and not pick unholy empowerment and dooming presence and also a lot of points go wasted just to pick SoC.Hex mark for very specific fights ,sure,but still feels like a waste.If i wanted to go heavy desecration without tali i d probably do this:

    https://goo.gl/LqbqTt

    You can also take the 5 pts of unholy touch and put them in protection in general so you dont have to switch speccs between physical and prot fights ,good for hybrid ones too.

  9. #9

    Default

    can someone confirm once and for all if ether reap mana procs can crit and proc vom?

    knowing this would change a lot.

    another thing about DT is initial agro "problems", so IMO hateful strikes is useful! and for the shield+desecration build, I would do like shink suggested, make it an allround one, with 5/5 protection and armor in general.
    Last edited by Lurvi; 21st August 2017 at 15:03.

  10. #10

    Default

    Quote Originally Posted by Lurvi View Post
    can someone confirm once and for all if ether reap mana procs can crit and proc vom?

    knowing this would change a lot.

    another thing about DT is initial agro "problems", so IMO hateful strikes is useful! and for the shield+desecration build, I would do like shink suggested, make it an allround one, with 5/5 protection and armor in general.
    I've just tested it on a strawman. I spammed mystical banes and let the ether reap effect run. The effect does NOT crit, and therefore it also doesn't give VoM stacks. The only part of it that crits is the Reaping Chaos dot that it gives to SoC;

    You afflict Straw Man with Reaping Chaos
    Your Reaping Chaos hits Straw Man for 83 unholy damage.
    You gain Void of Madness
    Your Reaping Chaos crits Straw Man for 135 unholy damage.

    It is why one would only spend 1 point in it just to get more VoM procs from SoC.. But even if the mana restoration effect would crit (which it doesn't..), more points do not affect the amount of procs so wouldn't 1 point still be enough?

    So basically, Dark Hand vs Ether Reap comes down to:

    Healing spell that can crit (both heal and damage part) with 30 sec cd, pretty ok heal in combination with blood pact

    vs

    More mana regen from Ether Reap effect.

    So IF you decide to go into depravity for DS I think dark hand is the better choice.. But like said before, it probably doesn't make any noticeable difference.
    Rubs - 80 Bear Shaman - Crom
    Platonix - 80 Conqueror - Crom
    Taashar - 80 Dark Templar- Crom
    Onizumo - 80 Necromancer - Crom
    Rubent - 80 Ranger - Fury (From Rage)

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