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Thread: I want to move the upper Buff Bar.

  1. #1

    Default I want to move the upper Buff Bar.

    It wasn't an issue before, but I upgraded to a large 4K monitor and I'd like to reposition the buff bar to see it better. I want to be able to move it to the bottom of my screen. I just need to know which file I need to edit and which line.
    Last edited by SmegmaDong; 28th July 2016 at 12:33.

  2. #2

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    I dont remember the exact line but it's un the HUD.xml iirc

  3. #3

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    Quote Originally Posted by MisterClean View Post
    I dont remember the exact line but it's un the HUD.xml iirc

    Thank you, sir. I'll mess around with the code when I get home.

  4. #4

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    <BuffListView name="HudFriendlyBuffListView" [...] />

    this is what you are looking for to be moved
    Hungry Bear.
    Chamacappa - Happyshamie - Sekmheth - Oyako - Nexoxcho - and an other dozen of cripples !

  5. #5

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    excellent idea - I always have trouble reading the stack-count of certain buffs upon very light/shiny background, e.g. Entity fight

    moved my friendly buffs now to the lower-left corner and increased their size as well... let's see if that helps

    p.s.
    maybe there's even a way to have them rendered upon some sort of (semi-transparent) background, to increase their contrast/readability?
    - anyone has an idea?

  6. #6

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    About the stacks, it should be easy to darken the background, if needed

    Gui/gfx/icons/buff-gui/
    Last edited by MisterClean; 29th July 2016 at 19:35.

  7. #7

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    Quote Originally Posted by MisterClean View Post
    About the stacks, it should be easy to darken the background, if needed

    Gui/gfx/icons/buff-gui/
    it's not the icon itself, it's the number of stacks which is written below the icon in white color
    - that is hard to read if the background is very light and shiny

    but i now have enlarged my buff-icons to 48x48, let's see if this is any better
    - since I could not get used to those being in the bottom-left corner...

    p.s.
    there actually is some translucent box where the number is written onto
    - any ideas how to make that box solid black?
    (one cannot read that number if the background is white...)

    see here:



    ----------
    p.p.s.
    ignore my post -now that I looked what's inside the directory you mentioned...
    lol

    <and another update...>
    doesn't work, the icons in that path seem not to be taken into account; maybe inside one of those texture files... (as it's the case with the aggro symbol)
    Last edited by Yorgomir; 31st July 2016 at 19:06.

  8. #8

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    Also, is there a way to move damage/heal number around?

  9. #9

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    @Yorgomir:

    As you can see, I changed the color and the transparency

    1) Copy/paste Buff-gui folder from age of conan/data/Gui/gfx/icons/ to your customized/gfx/
    2) Copy/paste BuffGUI folder from age of conan/data/gui/defaul/views/ to your customized/views/
    3) Photoshop your .TGA files that are in your customized Buff-gui folder (shape/color/transparency). Save them as .PNG
    4) Modify BuffListViewIcon.xml that is in your customized BuffGUI folder (eg: BitmapView bitmap_gfx="../../Customized/gfx/icons/buff-gui/icon_flap_32_below.png")

    @SmegmaDong
    Not that I know of. I'll look into it
    Last edited by MisterClean; 3rd August 2016 at 20:39.

  10. #10

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    well, changing the whole path to the icon seems to let the engine not using the texture file...

    I also successfully changed it now, but I modified/enhanced the texture file - which is a bit more work compared to your way I admit
    (but the results are the same)

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