another bug- although you moved the bull statue things, its still possible to get stuck in the same place when entering the instance. Currently cant move even though nothing visible is blocking me. A pain.
Edit: luckily using my sacrificial blade I rezzed and fixed it, but without it most will not be able to fix without gm
Last edited by Robdobp; 12th July 2016 at 15:28.
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in case someone hasnt informed you crafting revamp is scrapped
as for the dealy in updates that is a known fact for funcom since there was a full team behind the game
the facts are on the table for many years now , and although funcom's policy in continuing promises they cant keep is disheartening we all know why we still play this game.
my only real annoyance in last changes is the p2w shop but i guess noone can do anyting about that at this point.
Last edited by sardanapal; 12th July 2016 at 17:27.
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Like Rob mentioned, you can still get stuck, in the entrance door now. /stuck doesn't work, and, if you click on the door to exit, hoping to sign up again, you can't because you get deserter debuff.
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That spot has always been an issue with getting stuck. At least during a normal raid, people could quickly move away from the door so other people wouldn't get stuck as they zoned in. But with everyone porting in to the same spot at the same time with Raid Finder, no surprise people are getting stuck.
If you get stuck at the entrance, if you are a caster you can spellweave yourself to death, and rez out to get unstuck.
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Sounds good, but not how it is, GMs take hours generally so by the time a GM responds it will be long finished, even if you get really lucky and responded to within 10 minutes you still miss the first boss. Why isn't /suicide a thing? Or just make the Sacrificial Dagger a free claim for everyone.
At least you can tank the door and still get loot, though...
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tho released with a few bugs overall I'm very pleased with the raid finder and have had great fun with it, and its about time. thanks funcom