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Thread: Will tere be directx12 and 64 bit client update soon

  1. #1

    Default Will tere be directx12 and 64 bit client update soon

    Will there be a directx12 and 64 bit client update comming soon ? i Like to know
    Eric Godin

  2. #2

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    Quote Originally Posted by ericterminator View Post
    Will there be a directx12 and 64 bit client update comming soon ? i Like to know
    Unless funcom decides to invest a ton of $ into AOC and create another large expansion with this feature, I would say the chances of that happening are somewhere between 0% and 0.000001%.
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  3. #3

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    If they upgrade TSW's engine to be dx12 and 64 bit.. then 5 years later it may be ported to Aoc...
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  4. #4

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    The reason i was asking is that guild wars2 and eso as 64 bit client directx12 is also comming to eso and rift is also comming with a 64bit client so they need do upgrade to compete and directx 12 is awesome i dont know why company dont use it they still use oudate directx9 ans 10 this just piss me off
    Eric Godin

  5. #5

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    [QUOTE=ericterminator;2144147]The reason i was asking is that guild wars2 and eso as 64 bit client directx12 is also comming to eso and rift is also comming with a 64bit client so they need do upgrade to compete and directx 12 is awesome i dont know why company dont use it they still use oudate directx9 ans 10 this just piss me off we are in 2016 not 2008.
    Eric Godin

  6. #6

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    Quote Originally Posted by ericterminator View Post
    The reason i was asking is that guild wars2 and eso as 64 bit client directx12 is also comming to eso and rift is also comming with a 64bit client so they need do upgrade to compete and directx 12 is awesome i dont know why company dont use it they still use oudate directx9 ans 10 this just piss me off
    I'd rather see the game ported to Vulkan.
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  7. #7

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    Dx12 is useless (unless you're on AMD with their terribad dx11 drivers) as of right now and seems like a nightmare for both game and GPU drivers developers. Rather see dx11 (which is far superior to 10) or OpenGL which means easy Mac/Linux compatibility among other things. Vulkan seems nice too, a kind of newer OpenGL. But only 3 games supporting it for now, ouch.

    64 bit would make sense since AoC runs out of memory and crashes constantly on a 32 bit OS lol. But yeah, requires too much work for too little benefit so not gonna happen.

    But this thread is a waste of time anyways :P
    Last edited by kalston; 8th July 2016 at 07:06.
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  8. #8

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    Quote Originally Posted by kalston View Post
    Dx12 is useless (unless you're on AMD with their terribad dx11 drivers) as of right now and seems like a nightmare for both game and GPU drivers developers. Rather see dx11 (which is far superior to 10) or OpenGL which means easy Mac/Linux compatibility among other things. Vulkan seems nice too, a kind of newer OpenGL. But only 3 games supporting it for now, ouch.

    64 bit would make sense since AoC runs out of memory and crashes constantly on a 32 bit OS lol. But yeah, requires too much work for too little benefit so not gonna happen.

    But this thread is a waste of time anyways :P
    DX 12 is not useless the performance gain and less gpu work is the best DX ever and it will be update it's not a nightmare get youre stuff strait it's better for developers and microsoft will update diectx 12 to work better with amd and nvidia
    Eric Godin

  9. #9

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    Quote Originally Posted by kalston View Post
    64 bit would make sense since AoC runs out of memory and crashes constantly on a 32 bit OS lol. But yeah, requires too much work for too little benefit so not gonna happen.
    i don't run out of memory while running 32b client on 64b os, so the problem may come from 32b windows memory management. and not from the game itself.
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  10. #10

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    DX 12 is the devils work, why ? only works on win10. I will install win10 when hell freezer over, not a second before.

    There is a list of possible things they could do with existing means instead.

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