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Thread: Upcoming Changes to Membership, Offline Levels, & more

  1. #251

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    Quote Originally Posted by Kellisia View Post
    I have to agree with Redd. Why not use TSW model, it has so much more to offer. An you guys have given so much xp buffs to catch people up and to that we know things to do to help leveling, so they really are not needed.
    And don't forget that beside having really good membership offers in TSW, they actually have real content development and full attention from community manager and developers.


    Lets just do a small comparison what AoC and what TSW players have got since last year?

    AoC:
    - Vanaheim Pack (Just remember the lack of communication and the whole fiasco that followed after it)
    - T6 Raid (it was supposed to be released 3 years ago, so basically not entirely new and it is still broken. But all thanks go to Cirith casue we wouldn't even have that raid if it wasn't for his efforts.)
    - Arena (Still not balanced, with tons of feedback left unheard and ignored)

    Now lets have a look at

    TSW

    Issue: 11 - The Orochi Tower.
    Issue 12 - New dungeons, challenge system. New raid bosses, Flappy and that elephant thing. “World bosses”
    Two new nightmare raids.
    New PvP Map.
    New custom sprint (“mounts”), bike, hoverboard, horse.
    Issue 13 - New missions
    Issue 14 - Jump pads introduced. New missions in Egypt. Tweaks on bosses cc immunity.
    Issue 15 - Lots of new missions yet again.
    Museum - great addition that gives the veteran some incentive to farm a million mobs and feel good about himself.
    Elite Abilities revamp
    Fusang Revamp




    So hey Funcom how do you justify such a poor and unattractive memberships for AoC while TSW getting so much more in general yet having 10 times better subscription model?
    ༼ つ ◕_◕ ༽つ Evil Elitist Veteran Wanker ༼ つ ◕_◕ ༽つ

    -- Make AoC Great Again --

  2. #252

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    Does 30% AA bonus mean the time leveling will be faster by 30%?

  3. #253

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    Quote Originally Posted by Redd View Post
    And don't forget that beside having really good membership offers in TSW, they actually have real content development and full attention from community manager and developers.


    Lets just do a small comparison what AoC and what TSW players have got since last year?

    AoC:
    - Vanaheim Pack (Just remember the lack of communication and the whole fiasco that followed after it)
    - T6 Raid (it was supposed to be released 3 years ago, so basically not entirely new and it is still broken. But all thanks go to Cirith casue we wouldn't even have that raid if it wasn't for his efforts.)
    - Arena (Still not balanced, with tons of feedback left unheard and ignored)

    Now lets have a look at

    TSW

    Issue: 11 - The Orochi Tower.
    Issue 12 - New dungeons, challenge system. New raid bosses, Flappy and that elephant thing. “World bosses”
    Two new nightmare raids.
    New PvP Map.
    New custom sprint (“mounts”), bike, hoverboard, horse.
    Issue 13 - New missions
    Issue 14 - Jump pads introduced. New missions in Egypt. Tweaks on bosses cc immunity.
    Issue 15 - Lots of new missions yet again.
    Museum - great addition that gives the veteran some incentive to farm a million mobs and feel good about himself.
    Elite Abilities revamp
    Fusang Revamp




    So hey Funcom how do you justify such a poor and unattractive memberships for AoC while TSW getting so much more in general yet having 10 times better subscription model?

    The answer is obviously smacking us all in the face. Getting them to actually respond is useless because the cleaning lady is currently off duty, and Sezmra isnt here to spread magic with cookies.

  4. #254

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    Quote Originally Posted by Khaletohep View Post
    Ah, that may be true also - didn't think of that. But still, there may be a hidden limit. As they're supposed to expire after 6 months and thus never would accumulate above 1200, it never needed to be designed to got above 1200.
    There were cases you could get yours over 1200. Funcom has occasionally (usually only for TSW, but a few have been for AoC) run mini giveaways that could get you bonus points. There were also a couple times when you could buy regular Funcom Points, and earn a bit extra as Bonus Points for just AoC.

    Quote Originally Posted by Anubium View Post
    I have 20 slots: what is the new limit on character slots going to be? 24 plus 7 (heard 24 was the max now)?
    It will likely remain at 24. They aren't adding/giving anyone any new slots. This cap of 24 of course assumes that those extra slots given for old reasons (like a Membership deal bonus or for buying a Content Pack/Expansion) are part of the 16 limit you can buy from the Item Shop.
    Last edited by tapwater; 16th June 2016 at 20:18.

  5. #255

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    Quote Originally Posted by Redd View Post
    Apply this http://www.thesecretworld.com/membership/ same model to AoC.
    "18 hour Raid Lockouts"

    Dude...

    DUDE!
    We will be Serious after death.

  6. #256

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    Quote Originally Posted by Radek87 View Post
    "18 hour Raid Lockouts"

    Dude...

    DUDE!
    Yes way better than pay2win here.
    ༼ つ ◕_◕ ༽つ Evil Elitist Veteran Wanker ༼ つ ◕_◕ ༽つ

    -- Make AoC Great Again --

  7. #257

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    Quote Originally Posted by Radek87 View Post
    "18 hour Raid Lockouts"

    Dude...

    DUDE!
    Normal raid lockouts in tsw is like 36 hours though..
    Fass
    Professional northmen slayer of saga
    {Circle of Eternity}

  8. #258

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    Quote Originally Posted by Odonoptera View Post


    I just tested this myself with a fairly large amount. I don't think it'll be an issue
    Thanks for checking.

    Btw., with 20.6 years of subscription time till running on your account, you must be planning quite a career in AoC. Thumbs up! Maybe join us or Feadara on a raid to get a taste of it.
    Last edited by Khaletohep; 16th June 2016 at 21:29.
    Make Hyboria raid again!

    Khaletoheps AoC-Youtube-Channel:
    http://www.youtube.com/user/Khaletohep

    Guides zu Klassen & allen HM-Solo-Inis:
    http://www.nachtwind-gilde.com/guide...-age-of-conan/

  9. #259

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    If the raid lockout was adjusted to 36 hours, that would be phenominal!!

  10. #260

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    Quote Originally Posted by Fass View Post
    Normal raid lockouts in tsw is like 36 hours though..
    I know, still -50% could be better that 7% crit potion which can be obtain only from Milking Store
    We will be Serious after death.

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