Imho in a current state of game, pvp can not be worse... so FC should just bring back again good ideas which already were implemented in game, admitting that the changes weren't so good.
- huge gear&AA gap for beginners - solution: increase pvp xp&AA gain rate
- no serious goals in pvp for old players - solutions: a. add more skins to pvp gear maybe (all skins FC already have from pve - just assign the same stats as t3 pvp) b. new pvp fatality animations for each class to gain for pvp tokens (ye... it's just a dream, I know)
- senseless solutions such as bori - pvp which means player vs rocks and trees - solution: delete that broken game content, it's a shame it is still in a game
- no serious goals and competitiveness for guilds in pvp - solution: just enable "war/sieges win and loss stat" - that simple counter will give for some of guilds a goal to be no.1 in sieges on a specific server
- we can't play mini games with friends - solution: let us do that again, FC you have nothing to loose rly
- no fresh blood aka new players - solution: maybe a little marketing activity? Apart from newsletter and monthly dev letter there is a silence. You can't get more money without investing in marketing. Game launch was 7-8 years ago? You have completely new player base of freshly grown up players who haven't heard about AoC at all.
A this moment there is NO dark fantasy pvp game worth playing and no interesting title on the horizon - FC still has a chance to attract some attention... but I feel like even FC doesn't believe in their own product