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Thread: My Goodness, Funcom did it for real :)

  1. #1

    Default My Goodness, Funcom did it for real :)

    GZ Funcom on that new update. With T6 coming out so quickly in the end, you showed your best performance for such a small developer team in years. Im really really glad about the new update! And you removed the horn signal! Yay! Strike! Jokes aside, thats beautiful, I also love all the nerfs, as with T5 and T6 all "pros" will have enough to do anyways.

    And now let the haters hate beneath my post I dont care.

  2. #2

    Default

    Well done Devs, may you go on and deliver more stuff.

  3. #3

    Thumbs up

    You promised and delivered,
    thumbs up for a job well done!

    Tc
    Hawk
    "I have known many gods.
    He who denies them is as blind as he who trusts them too deeply."
    R. E. Howard - Queen of the black coast

    Aerion Brightflame. One night, in his cups, he drank a jar of wildfire,
    after telling his friends it would transform him into a dragon, but the
    gods were kind and it transformed him into a corpse.
    George R.R. Martin - A Clash of Kings

  4. #4

    Default

    Well, with T3.5 ruined and T4 and T3 being probably boring, I do not think that Funcom "made it".
    • Remove daily rewards and the raid finder;
    • remove membership bonuses;
    • disable PVE XP for daily challenges;
    • remove WBs forever on Crom;
    • slow down the AA gain;
    • lower the PVP XP gain or remove the streak system;
    • remove AoE looting;
    • add the missing mobs back to Khesh., F. of the Dead, and Eigl. Mount.;
    • fix the 250+ms ping;
    • take the key away from Saddur;
    • revert T3, T3.5 (10.21.15), T4 (10.21.15), and GGG changes;
    • remove energy and add skills (like taunt) back.

  5. #5

    Default

    Quote Originally Posted by LunaticAsylumLA View Post
    Well, with T3.5 ruined and T4 and T3 being probably boring, I do not think that Funcom "made it".
    t 3.5 didn't worth the effort and t4 and t5 were only for some elite players... game is now more accesible for the majority so we could expect to see more t5 and t6 raids, not only for a couple guilds. i think is a good move from FC.
    meh...

  6. #6

    Default

    As I understand it raiding nerfs are implemented in order to make those raids managable for dungeon/raid finder system INC. next.
    Retired

  7. #7

    Default

    I think its just a measure to manage the time with the new content.
    There is T6 now, and to get there you have to gear up for it.
    So you get your Khitai gear as usual, but getting in T6 will require you to acquire T4 gear and probably some T3 weapons in case of a long wait list on T4 weapons.
    There simply is not enough time to raid T4 twice and weak, lets say one evening for T3. And now on top of that you have to find some space in your calendar for T5 and T6 as well.
    The typical guild does raid 3 times a week at best.
    So having T4 made easier will encourage clearing it in 1 evening, leaving you with 2 days for the new content.
    Or even lets you pug T4 and go T6 on 2 days, if your able to raid only twice a week.
    So either that or they'd have to introduce new 6 man gear which makes you competitive for T5 or T6.

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