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Thread: Overpowered PVP EXP Gain (PLS NERF)

  1. #51

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    Quote Originally Posted by Suctum View Post
    Neither of you sound like you actually PvP. I don't even understand the point of the thread anymore. Do the PvP events and instantly level. It the fastest leveling for PvP experience that anyone has seen. You get hubdrends of Bori tokens and a disgusting amount of badges fir doing the quests. Vanquished quest during the rest of the month helps as well, so do the exp rings from the store. In a few weeks we can all farm for PvP candy, so what are you both complaning about. Try leveling the way I did, you would have something to complain about.
    Ahh the third of the standard arguments. Pity it's almost as fail as the others.

    1. Gear is not an issue, vets beat noobs anyway: Not relevant; if true, why give vets a gear advantage?

    2. Okay, gear is an issue, but it's really just nominal - AA is more relevant: Not true if you look at the figures (as I showed above). Also, one imbalance doesn't justify adding another on top of it

    3. Well... okay. But in any case, there are ways of leveling efficiently: True, but there is an obvious imbalance in PvP XP and token gain between the most accessible content (minis) and the somewhat obscure festivals. Players who are not familiar with PvP in this game won't even know that the festivals exist. Casuals like I, who maybe log on for 30 minutes at a time, may have time for a mini - but it's much more of a hassle to use a short time slot like this to participate in the PvP festival.

    This thread was about PvP XP gain. I brought up that I'd like to see a somewhat accelerated PvP XP gain from minis, and a 1/3 reduction in token costs for PvP T2 items. Why do people even feel prompted to argue against such a modest change, let alone with fail arguments?

    Oh, and I do try to do a mini a day (on good days, maybe two) at least a few times a week. Never see you there though - probably due to time difference.
    Rathothis|Tempest of Set || Tigrathes|Dark Templar || Isitnofret|Herald of Xotli
    BS|Sin|Demo|Barb|Conq
    Sudatorius|Noob barb on Rage

  2. #52

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    The fact that some alt group of seasoned PvP vets can get pvp1 to 10 in 3 PvP festivals' time doesnt necessarily mean casuals/new players can do the same, because simply they will not win any events.
    ॐ ॐ ॐ

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  3. #53

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    Quote Originally Posted by Suctum View Post
    Neither of you sound like you actually PvP. I don't even understand the point of the thread anymore. Do the PvP events and instantly level. It the fastest leveling for PvP experience that anyone has seen. You get hubdrends of Bori tokens and a disgusting amount of badges fir doing the quests. Vanquished quest during the rest of the month helps as well, so do the exp rings from the store. In a few weeks we can all farm for PvP candy, so what are you both complaning about. Try leveling the way I did, you would have something to complain about.
    How many years back was that suctum, when you started leveling your main character? How old is the game now? Dont you like some player retention and fresh competition or you really only care about your end game raids and farming/exploiting the festival with your group of vets already dominating all the casuals and newbies trying to get a piece of it?

    Oh wait no generally there is not even opposition for you guys so you bring your alts in the middle and yeah, miracle, they level instantly lol, your turned bori into that before and now again but it's a little more fun than banging rocks to kill your alts and farm the few casuals who dare while getting all the rewards.

    Also when the opposition is stronger, we generally start seeing a more pronounced use of third party programs but that's another story.

    Even in the arena solo where people not part of your dominating vet group have a chance to get something, you guys are hand holding each other and they tell themselves why waste time we arent competitive and we dont get anything for fighting so they limit themselves to kill quest and bounty hunter quest, the wagon and guess what it's not instant leveling with those but it's what the rest of the server can enjoy, low levels included and then pve instances and raiding because they get a chance to roll instantly on pvp 11 items + best AA gains even if they detest pve ...

    The people who dont do that detestable pve grind are not competitive before a very long time, just take a look at the difference between a pvp t1 weapon and pve t4 raid weapon, let's be generous and say the same time frame to get the pvp T1 for a regular player even if in reality the pve T4 can be obtained in one night if you are lucky and is not even challenging because pugs do it everyday with all their alts on crom server.

    Now t6 is coming and the veterans pvp10 who also appear to be part of an end game pve guild on crom, raiding more than pvp, are eagerly waiting their new pve toys to try in minigame and farm the regular players and casuals, also with all their alts if they do alt raids and they generally do.

    Make at least pvp T1 weapons and accessories the same power as T4 now that it's going to be nerfed even if in really it's already pugged, and give mastery AA for leveling in pvp while you're at it, but ideally make a starter gear already including all of the passive mastery AA and turn pve T4+ into pve only with locked stats for pvp (mainly crit) the same way pvp stats are already for pve because farming newbies or casuals in minigame with items with much more firepower not even obtainable in pvp is so so...arent you bored of farming the skeleton-like population without a little bit of competition and only logging in for raids already?

  4. #54

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    Don't know why the PvP events are even brought up.

    The average blue geared newbies don't know they exist. And even if they did, no chance in hell to win anything at all. Open world is the zerg realm, newbies get farmed on rezpad.

    PvP for those newbies is minigames only, that's the best settings for them. Because it's same number of players on each team, objective based, and random.


    So in the end, it just boils down to those minigames quests, only source of real XP. They should have a 1 hour cooldown maximum. And the win streak should have no cooldown at all, no idea why there's even one.
    {Circle of Eternity}
    Mellaus
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  5. #55

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    Quote Originally Posted by Mellaus View Post
    Don't know why the PvP events are even brought up.

    The average blue geared newbies don't know they exist. And even if they did, no chance in hell to win anything at all. Open world is the zerg realm, newbies get farmed on rezpad.

    PvP for those newbies is minigames only, that's the best settings for them. Because it's same number of players on each team, objective based, and random.


    So in the end, it just boils down to those minigames quests, only source of real XP. They should have a 1 hour cooldown maximum. And the win streak should have no cooldown at all, no idea why there's even one.
    Agreed about crom server, it's pretty much boiling down to minigames but i disagree with your suggestion, it's not enough for current aoc day and age.

  6. #56

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    If you play and win all the mini maps, you cannot play them again hoping to get quest rewards again (with the same toon). You have to wait 6 hours (?)...

    If the cooldown were just 1 hour or something similarly low, I think there would be more minis.

  7. #57

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    So now its about vets or newbies? we were talkin just few posts ago about how fastly you get t4 gear and all this.. so are u saying that new player that is in his level 50 blue gear going to get in t4-5 raids? no, he is not getting into those. and for the love of god stop talking about new players when there are not any, only low toons you see are new toons for the veterans-

    We all know that before events, progress was way to slow, everyone agree with it, there was barely any changes, what they should do, is reward losing team also with tokens in events and in mini games, but just some more for the winning team so people don't go afk the moment mini starts, reason why there is only one team participating in event is because there is no reward for the losing team. Or then they have no idea that thing like event even exist in this game.
    And big reason why there is barely anyone doing mini games left is because you cannot play with actual TEAM, you have no chance doing random mini game with just one or two friends with you in ts having fun, no no no no, you go in opposite teams wich is idiotic.

    Can't wait for those dungeon finders for aoc! lets do dungeons with no healer, or no tank or then there is no rogue to use perk for, << how mini games are atm.
    The Law

  8. #58

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    Quote Originally Posted by Derled View Post
    Can't wait for those dungeon finders for aoc! lets do dungeons with no healer, or no tank or then there is no rogue to use perk for, << how mini games are atm.
    We PVE:ers are at least able to group with friends and find the last one, two or three players from global when necessary. I don't see who, or why, anyone would choose to use a random LFG-tool and be "forced" to play with people you for example have on ignore list when you can just use global and screen and uninvite players after your own taste
    So Derled & Co you have my sympathies. Hopefully you get some chance to join minies and a duo or a threesome soonish.
    Retired

  9. #59

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    Quote Originally Posted by Derled View Post
    So now its about vets or newbies? we were talkin just few posts ago about how fastly you get t4 gear and all this.. so are u saying that new player that is in his level 50 blue gear going to get in t4-5 raids? no, he is not getting into those. and for the love of god stop talking about new players when there are not any, only low toons you see are new toons for the veterans-

    In PvE, you need some kind of vertical power progression to motivate players to fight bots. PvP motivation works very differently - it's about being better than the next guy. So saying that there are barriers for new players to join T5 raids doesn't mean that there should be similar barriers to participate in PvP.
    Quote Originally Posted by Derled View Post
    We all know that before events, progress was way to slow, everyone agree with it, there was barely any changes, what they should do, is reward losing team also with tokens in events and in mini games, but just some more for the winning team so people don't go afk the moment mini starts, reason why there is only one team participating in event is because there is no reward for the losing team. Or then they have no idea that thing like event even exist in this game.
    And big reason why there is barely anyone doing mini games left is because you cannot play with actual TEAM, you have no chance doing random mini game with just one or two friends with you in ts having fun, no no no no, you go in opposite teams wich is idiotic.
    No rational person would disagree that mini signups should be re-opened to teams. The current system is silly - it accomplishes nothing in making the game fun for noobs (which I suppose was the intention), but it accomplishes a lot in making the game less fun for competitive players.

    Regarding new players - of course there are not many of those, but is that a reason to lock them out altogether? As many people point out above, the current system puts new/casual players at a significant disadvantage, since they often won't know about the event, or don't have enough time to participate. There's not much FC would need to do to address this - your suggestions above regarding tokens, plus some increase in XP gain from minis would do.
    Rathothis|Tempest of Set || Tigrathes|Dark Templar || Isitnofret|Herald of Xotli
    BS|Sin|Demo|Barb|Conq
    Sudatorius|Noob barb on Rage

  10. #60

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    Quote Originally Posted by AggroMagnet View Post
    The fact that some alt group of seasoned PvP vets can get pvp1 to 10 in 3 PvP festivals' time doesnt necessarily mean casuals/new players can do the same, because simply they will not win any events.
    Not true at all. You simply have to have the most kills of your archetype for the solo event, which if your the only type means 1. In the group event you need to be on the winning team with yes, just 1 kill. In Gullah, anyone can score kills since the buff gives ridiculous DPS and defensive buffs. In fields of Slaughter, you really don't have to do anything but be part of the group.

    Then you have the quests. Yes, some noob probably will not win some of these but they can win all the participation quests. They can also complete the Gullah and Blessing buff quests, and most of the Field of Slaughter quests.

    If you OR your team win these events, you get various exp and AA buffs. You pretty much can have two of these running for 50% pvp exp and AA gain. Buy both rings from the store and that's another 75% pvp exp and 75% AA gain. You can buy a book (up to another 25% exp gain), and still yet buy a Battlemaster pot for another 20% pvp exp gain. When you complete some of the easier quests, you still get some Greater Memento of Battle and Skulls of Bori, which with all that running will give out 1,000-2,000 pvp exp+.

    You can then go into minis, still do the mini game quests and path of the vanquisher, and still get lesser mementos which when you have all that running give 200+ pvp exp a piece.

    Saying that noobs don't understand how the event works is ludicrous. There is a NPC which explains it all in Khemi. There are the forums, there are players in global. There isn't any excuse for people not to understand how any of it works. If your just doing 1-2 minis a day, good luck on getting anywhere in pvp. Your simply not investing the time to get anywhere.
    Doomsayer 2008

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