So in your opinion in real life it is impossible to jump while holding a dagger, a sword or blunt?
But again, the true point is not combo-jumping, it's animation not locked on the place while performing combo pre-steps / white hits.
Combo-jumping is part of the same mechanic that allows for example also to strafe while performing pre-steps / white hits; only finisher is locked on the place.
Who wants this to be changed?
And why should combo-jump be removed?
Combo-skipping was exploiting an obvious bug.
Combo jumping is definitely not the same, otherwise why developers bothered to create animations of the char jumping while moving the weapon (attacking)???
And why it hurts you so much? Combo-jumping itself doesn't create much difference. You can be good with or without using it.
But total lock of animation imo would be the death of melee gameplay (talking about PvP ofc).