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Thread: Suggestion: Have a B2P option for Age of Conan

  1. #31

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    Quote Originally Posted by Rathothis View Post

    It's a bit bold to describe this catastrophic failure of a game (in terms of financial performance, I'm not disputing its artistic merit) as "successful", wouldn't you agree?
    TSW is actually very successful, unfortunately everything else FC has done lately isn't and TSW is the only thing keeping the company alive at the moment. I'm hoping their new mini-game "The Park" (which I pre-ordered the moment I heard about it) can bring in a good injection of cash, and if it does they could also produce a constant stream of these mini-games as additional funding for the company.
    Last edited by Asharoth; 16th October 2015 at 11:52.
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  2. #32

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    Quote Originally Posted by Asharoth View Post
    TSW is actually very successful, unfortunately everything else FC has done lately isn't and TSW is the only thing keeping the company alive at the moment. I'm hoping their new mini-game "The Park" (which I pre-ordered the moment I heard about it) can bring in a good injection of cash, and if it does they could also produce a constant stream of these mini-games as additional funding for the company.
    Not true. You should look at their financial statements, as I have done in detail.

    See
    * general information in this thread:
    https://forums.ageofconan.com/showth...enues-decrease

    * my spreadsheet with quarterly EBITDA data:
    http://1drv.ms/1LzXI4L

    * for reference: projected revenues for TSW, based on FC's pre-launch planning:
    https://forums.ageofconan.com/showth...=1#post2132185

    * information on the 2014 carrying amounts of AoC and TSW:
    https://forums.ageofconan.com/showth...=1#post2131532

    TSW probably has more population because it is free. Don't make the mistake of simply assuming that this translates into profits.

    The truth is that FC lost a lot of money on TSW, which they will never earn back - and even ignoring historic losses, it doesn't seem to be significantly more profitable than AoC even at present (though it is a much more recent game, and should thus have considerably higher revenues).
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