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23rd February 2014, 00:36
#1
Member
modifications of mini rules and quests
TOTEM TORRENT:
no more time limit (or maybe a longer one)
kills dmg enemy turret
the weaker your totem, the harder to capture sides
(aims to promote pvp, something that isnt happening right now, on a side note, tanks and healers would have a serious edge in that new formula...)
ADDITIONAL QUESTS(the quests we have right now are fine): can be completed either in open world or in minis, would encourage the gameplay the classes are meant to be played. if open world pvp was to be supported in the future, a plethora of quests
CAPTURE THE FLAG:
make killing ppl worth something
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