I am 100% positive Funcom didn't intend Sabazios in Wing 1 to be killed in a corner without breaking the snake heads.
Don't even talk about Kylikki!
I am 100% positive Funcom didn't intend Sabazios in Wing 1 to be killed in a corner without breaking the snake heads.
Don't even talk about Kylikki!
Last edited by Scaevacas; 18th February 2014 at 15:55.
Requiem Nex Combat Monitor | Options not Saving temporary Fix
Can Devs please fix:
- new ressurections resetting the currently selected ressurect position
- loot timeout windows disappearing before progress bar completes when box hasn't been opened quickly
under 60sec Louhi kills
kill Louhi while draining mana and ignore coffins
kill Athyr Bast tank&spank style
kill Kyllikki before she runs off to summon the adds
kill Vistrix before it can do the stun spell
shard farming using the tables
what thoughts do the above examples generate?
Requiem Nex Combat Monitor | Options not Saving temporary Fix
Can Devs please fix:
- new ressurections resetting the currently selected ressurect position
- loot timeout windows disappearing before progress bar completes when box hasn't been opened quickly
I agree that neither of us can fully understand or guess at the complexity of implementing/changing anything in Age of Conan as I assume neither of us have worked as developers at Funcom. All we can do is theorize based on prior knowledge of systems/softwares which in all likely hood are very dis-similar to what Funcom uses. Just because we may have knowledge about a dozen different game editors doesn't mean we really know anything about the one Funcom uses.
By your statements, all software designers, software developers, software engineers, QA teams, etc. are perfect in their work. No bugs or unintended mechanics will ever slip through in any product, anywhere, ever. /sarcasm
We are all human, we are flawed, we can't be perfect at everything we do. We make mistakes. Correct me if I'm wrong, but I believe the instance layout of T4 is the only case where the instance binding mechanic can be used in the exact manner of those who farm MC. I don't find it as much of a surprise that that edge case in the Instance binding Mechanics was never noticed or properly handled.
Barb: Thomaran
Hox1: Mweru
Dt: Haikuju
Hox2: Shugorann
Tos: Nephertites
Sin: Leogetz
Necro: Viggomortis
and others...
"The sky is green. It is because I say it is. And because I said it on the internet."
Sabazios is not broken, lol. I'm starting to question your knowledge of this game. Ahazu was broken when he just stood still on his place without any poison clouds. That was a broken raid script.
and nobody is bypassing raid lockouts, you kill a boss you get a lockout timer. removing that raid lockout somehow is, however, an exploit.
by your logic, switching a toon to something else for some boss in hopes that an item would drop, would also be an exploit. because that toon is bypassing all progression! :O
Nope, but you require from them some base skills. It's not minor flaw. It's huge hole. You cannot allow to let through such major flaw on system you are working at currently. Especially when this bug was reported by players many times back in 2012. Also if it would be such huge fail like you insist they should not pretend 2 years like nothing bad happened.
It'd would be like surgeon leaving tools inside your body. He need to be kicked right away after doing such stuff, because he clearly chose wrong specialization. If someone would fail like this on job interview test I'd never ever hire them.
Funcom developers were working on Dungeon System Louckout same time with T4 also to eliminate major binding bug there. Farming Sheng multiple times a week if you left Basilisk alive, anyone remember?
Last edited by bogus; 18th February 2014 at 16:12.
Hayde, dead Dark Templar of Xotli
and her long forgotten brotherhood: Berbelek Bookah Esthle Esthlos Illea Jamei Margrid Sanessa Shahai Sharila Vassone Vizu Xami
LOL player who don't know difference between raid and dungeon and don't know T4 tactic reporting something as "exploit".
Actually the Sabazious script has been broken for many years as I think Scaevacas alluded to in his previous comment.
Specifically you should have to tank Sabazious by each of the (i think 4) snake heads in the room, you move him around the room to nuke him and each snake head - failure to do so spawns more snakes and makes Sabazious nuke you harder. So the current script is very broken.
But we are digressing..
Last edited by K4nnyc; 18th February 2014 at 16:17.
Pvp in AOC is Awesome!