Pimping my W/L ratio is much more satisfying for me than mindlessly doing that to my K/D ratio. I want to win because it's the objective, nevermind what PvP level you're at. I don't give a **** about K/D and always find it pittyfull when players boost it by taking zero risk and never playing for the team.
Sure i too prefer to end a mini with a good K/D ratio. But if that means that i farmed a newbie 30 times on the rezpad while losing on flags i can't take any pride in it. And i can't understand those that do. To be completely honest i kind of despise them.
So yes, players choose how they play. And Funcom has little to do with it. Play the game how you want indeed, but don't say you play like that because of game mechanics...
Vali~The Mental Mushroom
Vehl~The Pink Flamingo
Vahlie~Redhead's bane
Tisane~Kettle of Xotli
Nvah~ . . .
haha vehl <3
Crom
Zuny PoM R10
Zunura Ranger R10
Chantiquee HoX R7
Selberschuld Nec R7
Fury
Amphy Guard R6
Zuuuny! get elou back as well
Expert Shield of the Risen opener.
You shouldn't mind a bad W/L ratio. It gives proof that you have earned your kills more than just being on a bunch of farming teams.
bad W/L with good K/D = most skilled player (in the aspect of killing without dying, so you can still have fun being on bad teams)
Don't get me wrong, I want to win, I want the conquest trophies, I want the pvp xp, and I like my team to have the satisfaction of winning; but I'm also saying it isn't bad to loose either.
Last edited by throughthedoor; 5th February 2014 at 07:47.
Too easy, think your good? Try a reaver stance barb.
Good K/d usually means you're a selfish player who goes for bad geared instead of objectives. W/L is way more important.