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Thread: Necro dots cease after death

  1. #21

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    Quote Originally Posted by Anatu View Post
    I never get HoTs anyways so im fine with that
    Lies! your pet is your most loyal healer.

  2. #22

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    I was about to shout NOOOOOO .. but it was not fixed yet, title makes it sound like they fixed it .. phew

  3. #23

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    I totally agree, especially if there are more than one necro... say 3?
    3 stacks of fully aa'ed dots on you that persist for 45 seconds or whatever it is. It's the sole reason pvp isn't worth doing.

  4. #24

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    If the necro dots didn't take the 100% crit buff from SW it would solve the problem. That's the only thing really stupide.
    Vali~The Mental Mushroom
    Vehl~The Pink Flamingo
    Vahlie~Redhead's bane
    Tisane~Kettle of Xotli
    Nvah~ . . .

  5. #25

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    Quote Originally Posted by gcustoms View Post
    I totally agree, especially if there are more than one necro... say 3?
    3 stacks of fully aa'ed dots on you that persist for 45 seconds or whatever it is. It's the sole reason pvp isn't worth doing.
    Totally agree, that's why in those situations people with either hide the mini out or leave.

  6. #26

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    Quote Originally Posted by Wickeds View Post
    oh goodie, this again!

    if someone gives you aids, and then they die, does your aids disappear? don't think so.

    /debate over

    ps: i think everyone including majority of necros agree the dots are too long and adjustments need to be made
    Once blood leaves the body, HIV dies in about a half hour.

  7. #27

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    Quote Originally Posted by stiiixy View Post
    Once blood leaves the body, HIV dies in about a half hour.
    ever heard of a cure. . . I just found that cure. . . kill the problem

  8. #28

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    Quote Originally Posted by throughthedoor View Post
    ever heard of a cure. . . I just found that cure. . . kill the problem
    Most people have an extremely hard time killing that cure

  9. #29

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    It should be a general approach, taking all classes into account.

    - Do you want dots persist in general after death?
    - Do you want dots in general be affected by crits?
    - Should there be an anti-dot measure in general?

    And in case of just necros:

    - what alternatives could be valid?
    - what should the necros get in return, if this would become a feature?

  10. #30

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    Quote Originally Posted by throughthedoor View Post
    ...conq ... and they actually have to land combos..

    ...
    Point is that if there was 2 necros on my team I would have no chance of being on top which makes me think that this class is like cheating
    ...
    retaliation.. nuff said the rest of your KD whoring whine is so pathetic, it´s not even worth commenting.. the last sentence is just a great example

    Quote Originally Posted by gcustoms View Post
    I totally agree, especially if there are more than one necro... say 3?
    3 stacks of fully aa'ed dots on you that persist for 45 seconds or whatever it is. It's the sole reason pvp isn't worth doing.
    if I get damage from 3 chars of any class, I´m most probably dead (and not in 45s).. surprise!


    this topic is kinda funny, because it goes nowhere, same as all those dozens of old ones, but serves as a hilarious presentation of people lacking knowledge about class/game mechanics .. well, same as the old ones did (go on TL forum and figure)
    Last edited by Argantes; 19th October 2013 at 09:44.
    aka Morte.. Morce.. Morte.. Morce again.. bah, whatever..

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