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Thread: Suggestion: Xp Bonus vs Population

  1. #1

    Default Suggestion: Xp Bonus vs Population

    Hello Devs,

    I`m now playing in the Blood and Glory server you named Deathwish.

    From level 40 to level 66, I encountered 4 peoples I could PVP with and not 1 mini-game pop-up. But I see on the general chat that the L80 players are having a blast.

    But now I am punished or not allowed to have fun until I reach L80.

    May I suggest you guys implement some kind of system that adds XP Bonus when the number of players of Level X go below X. You could in realtime or every hour, add an xp bonus buff to players or just adjust the price of the xp potions in the item shop.

    Please, Have a nice day.

  2. #2

    Default

    Quote Originally Posted by fractolytt View Post
    Hello Devs,

    I`m now playing in the Blood and Glory server you named Deathwish.

    From level 40 to level 66, I encountered 4 peoples I could PVP with and not 1 mini-game pop-up. But I see on the general chat that the L80 players are having a blast.

    But now I am punished or not allowed to have fun until I reach L80.

    May I suggest you guys implement some kind of system that adds XP Bonus when the number of players of Level X go below X. You could in realtime or every hour, add an xp bonus buff to players or just adjust the price of the xp potions in the item shop.

    Please, Have a nice day.
    minis dont pop at 80 avg 5-15 80 on at peak time

  3. #3

    Default

    No!
    PVE: levelling is too fast (experience potions, blessing of Asura, 20 fresh kills, insane amount of quests). Some people even use powerlevelling features.
    PVP: the PVP speed is optimal.

    What I love about Blood and Glory is that you have offline levels disabled.
    • Remove daily rewards and the raid finder;
    • remove membership bonuses;
    • disable PVE XP for daily challenges;
    • remove WBs forever on Crom;
    • slow down the AA gain;
    • lower the PVP XP gain or remove the streak system;
    • remove AoE looting;
    • add the missing mobs back to Khesh., F. of the Dead, and Eigl. Mount.;
    • fix the 250+ms ping;
    • take the key away from Saddur;
    • revert T3, T3.5 (10.21.15), T4 (10.21.15), and GGG changes;
    • remove energy and add skills (like taunt) back.

  4. #4

    Default

    Quote Originally Posted by LunaticAsylumLA View Post
    No!
    PVE: levelling is too fast (experience potions, blessing of Asura, 20 fresh kills, insane amount of quests). Some people even use powerlevelling features.
    PVP: the PVP speed is optimal.

    What I love about Blood and Glory is that you have offline levels disabled.
    It is more then too long. It is useless.

  5. #5

    Default

    Quote Originally Posted by Twopay View Post
    minis dont pop at 80 avg 5-15 80 on at peak time
    nice peak of 5 players today

  6. #6

    Default

    Quote Originally Posted by fractolytt View Post
    It is more then too long. It is useless.
    well said
    /10

  7. #7

    Default

    Quote Originally Posted by barbaricwildcat2 View Post
    well said
    /10
    B&G server is awesome... Too bad a lot of ppl are scared of pvp, so they evade Rage and complain that ppl just cheat there...

  8. #8

    Default

    Why not just allow everyone to create a level 80 on Blood and Glory?

    btw second post quoted the first post in its entirety. That is also useless.

  9. #9

    Default

    Quote Originally Posted by Daynan View Post
    Why not just allow everyone to create a level 80 on Blood and Glory?

    btw second post quoted the first post in its entirety. That is also useless.
    Cos sometimes it's more fun to gank people on Tortage!

  10. #10

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