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Thread: Lowering Your Ping !

  1. #1

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    ..........
    Last edited by Ursidaeus; 9th February 2014 at 10:02.

  2. #2

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    Oh man, you made my day :')
    La coalition, c'est ici !
    ...pour organiser des sorties francophones sans sortir...
    de sa guilde !

  3. #3

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    Well...

    Before;

    Pinging dm10-nj4.ageofconan.com [37.18.192.44] with 32 bytes of data:
    Reply from 37.18.192.44: bytes=32 time=125ms TTL=43
    Reply from 37.18.192.44: bytes=32 time=135ms TTL=43
    Reply from 37.18.192.44: bytes=32 time=163ms TTL=43
    Reply from 37.18.192.44: bytes=32 time=171ms TTL=43

    After:

    Pinging dm10-nj4.ageofconan.com [37.18.192.44] with 32 bytes of data:
    Reply from 37.18.192.44: bytes=32 time=175ms TTL=43
    Reply from 37.18.192.44: bytes=32 time=147ms TTL=43
    Reply from 37.18.192.44: bytes=32 time=190ms TTL=43
    Reply from 37.18.192.44: bytes=32 time=158ms TTL=43


    This might do a trick for some of you that got DNS from DHCP or something that makes your computer use another route for the signal. For me, it made no difference. If anything, it made it worse.

  4. #4

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    Before:
    Pinging dm10-nj4.ageofconan.com [37.18.192.44] with 32 bytes of data:
    Reply from 37.18.192.44: bytes=32 time=199ms TTL=52
    Reply from 37.18.192.44: bytes=32 time=198ms TTL=52
    Reply from 37.18.192.44: bytes=32 time=199ms TTL=52
    Reply from 37.18.192.44: bytes=32 time=198ms TTL=52

    After:
    Pinging dm10-nj4.ageofconan.com [37.18.192.44] with 32 bytes of data:
    Reply from 37.18.192.44: bytes=32 time=199ms TTL=52
    Reply from 37.18.192.44: bytes=32 time=198ms TTL=52
    Reply from 37.18.192.44: bytes=32 time=199ms TTL=52
    Reply from 37.18.192.44: bytes=32 time=198ms TTL=52



    I shall check it at home!
    • Remove daily rewards and the raid finder;
    • remove membership bonuses;
    • disable PVE XP for daily challenges;
    • remove WBs forever on Crom;
    • slow down the AA gain;
    • lower the PVP XP gain or remove the streak system;
    • remove AoE looting;
    • add the missing mobs back to Khesh., F. of the Dead, and Eigl. Mount.;
    • fix the 250+ms ping;
    • take the key away from Saddur;
    • revert T3, T3.5 (10.21.15), T4 (10.21.15), and GGG changes;
    • remove energy and add skills (like taunt) back.

  5. #5

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    You can as well try using this WoW addon (though it's listed for WoW it's universal changing settings in Windows) - http://www.wowinterface.com/download...atencyFix.html
    aocfeats.com - Age of Conan feat planner
    Tutu - Dark Templar | Tuts - Bear Shaman | Nedbee - Demonologist

  6. #6

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    Well, scientifically speaking...

    Electronic signals travel at the speed of light in vacuum.
    Latency from your home computer to Funcom servers are determined by the physical length of the cables, i.e. the length the signal has to travel, and the workload of the network equipment that handle your signals. You can only improve ping down to the length that the signal has to travel. For example myself, getting routed from Norway, to Denmark, Germany, Netherlands and then Britain, rather than directly from Norway to Britain has an impact of my latency in game.

    There is not much you can do about this, except change ISP and ask where your signal will be routed towards Funcom's servers. If you can get a shorter route, your latency may drop, depending on the workload of the network equipment connecting the routes.

    From Oslo to New York, there is an air distance of 6000km. At speed of light, the signal will cover that air distance in 50ms. The time added on top, is the routes that the signals has to take to reach the destination, and that will make the distance much longer. Also added is as mentioned the network equipment.
    Last edited by Shax84; 28th August 2013 at 08:34.

  7. #7

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    Quote Originally Posted by Fsen View Post
    ipconfig/flushdns (clearing your dns cache)


    (hope it works )
    As you write: "ipconfig -flushdns" clears your dns-cache.
    This means the nameresolutions of ip-adresses will be deleted. With this "trick" you will NEVER improve any performance in any way. You cant even improve your ping when you had a good **** in the morning, its just the same :-)

  8. #8

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    Quote Originally Posted by Shax84 View Post
    From Oslo to New York, there is an air distance of 6000km. At speed of light, the signal will cover that air distance in 50ms. The time added on top, is the routes that the signals has to take to reach the destination, and that will make the distance much longer. Also added is as mentioned the network equipment.
    20ms actually, but a ping is a roundway trip so 40ms But most importantly data travels at about 2/3rd of the speed of light (it's an average) in fiber optic, so we're looking at 60ms bare minimum latency here. But that's still far from reality for the reasons you mentioned.

    There are no miracle solutions to improve your connection (but of course you can upgrade to a better connection/activate fast path*/move to a better place etc), unless your ISP is routing your traffic badly (in which case a VPN or phone call can fix it).

    If you think your ping is too high... well are you SURE it is really too high? Check the distance from your place to New Jersey, divide by 200000 and multiply by 2000. What minimum theoretical ms are you looking at now? Now take a look at this map and you'll start to have a good idea of the real latency : http://www.submarinecablemap.com/
    Also ping the New Jersey servers on speedtest/pingtest.net!

    If you can ping some close servers in your country at 5-10ms then you should already be getting the best possible latency to aoc servers. If your latency to AoC is really not normal and not stable (while being normal and stable with other servers), then either use a VPN (may cost money) or contact your ISP but don't sit at home trying to fix it yourself or blaming FC (if the issue affects you but not other players then don't blame FC they have nothing to do with it)

    And clearing the dns cache will not do anything when it comes to gaming.

    The leatrix latency fix mentioned does nothing other than disabling the Nagle's Algorithm, in theory it can improve TCP latency. However I have never really seen any conclusive proof that it works - most games use UDP and a quick look at Wikipedia tells me that applications can chose to use it or not on their own regardless of the Windows setting. And Windows is full of old registry settings from ancient versions that have absolutely zero effect and seeing that AoC uses UDP it's absolutely irrelevant here. The only people saying they saw an improvement are apparently WoW players and most posts date from 2009-10... WoW (or Windows) might have fixed its code in the meantime
    edit : http://www.stuartcheshire.org/papers/NagleDelayedAck/ > don't even bother with this tweak.

    *fast path applies to ADSL connections and not all ISPs allow you to change it, it also requires a good and not too long copper line (meaning length from your house to the DSLAM, if you live in a city it should be short enough). If your line is too long and/or of poor quality with frequent transmission errors, fast path will make your connection highly unstable.
    Last edited by kalston; 28th August 2013 at 11:55.
    Expert Shield of the Risen opener.

  9. #9

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    Quote Originally Posted by kalston View Post
    20ms actually, but a ping is a roundway trip so 40ms But most importantly data travels at about 2/3rd of the speed of light (it's an average) in fiber optic, so we're looking at 60ms bare minimum latency here.
    Of course. My mind went through stuff a bit too fast there.

  10. #10

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    127-129ms here, too bad ping in game is higher than this + tends to spike ;__;

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