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Thread: PvP Class Power Rankings

  1. #21

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    Quote Originally Posted by Spaart View Post

    Meaning gear/aa/class plays 75% the factor, 25% belong to skill ( experience/movement/situation awareness/reflex etc)
    What does that mean ? What are you comparing ?

    If you take a naked player, then yes, something like 75% of his stats will come from gear and aa. But then he'll not be fighting naked players.
    The largest gap and the game isn't between tha majority of players who have Khitai sets and are between pvp 4 and 8 and T4 T3 PvP players. It's between newbies and rest of the players.
    Vali~The Mental Mushroom
    Vehl~The Pink Flamingo
    Vahlie~Redhead's bane
    Tisane~Kettle of Xotli
    Nvah~ . . .

  2. #22

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    Quote Originally Posted by Vehl View Post
    What does that mean ? What are you comparing ?

    If you take a naked player, then yes, something like 75% of his stats will come from gear and aa. But then he'll not be fighting naked players.
    The largest gap and the game isn't between tha majority of players who have Khitai sets and are between pvp 4 and 8 and T4 T3 PvP players. It's between newbies and rest of the players.
    No what im saying is the factor into PVP and ones ability to do good in pvp.

    For one to do good in pvp, it no longer is just about skill.
    Class/Gear/AA are all a factor now and very important factor.

    Class meaning the innate ability and advantages that were already within a certain class. IE ( Burst of aggression, CCs, bubbles DWW, GB etc) These abilities are a factors contributing to the outcome of PvP either in Mass pvp or 1v1.

    Gear meaning the second layer of advantage one can have over other. This is new, as gear did not made a difference before. So gear wasn't a factor. Now it is and its value is increasing.

    AA meaning the alternate Advancement
    This was a huge game changer when it came out more so than gear. AA tree provides even further advantages to players, such as CC break for all classes. Critical hit, protection and most importantly new ability such as At the gates, Taking the shot, One last Push etc.

    With these new advantages Skill has been reduced to only a small percentage of what it used to be.
    By saying Gear/AA/Class counts for 75% of the outcome of pvp and 25% comes from skill is simply a estimate.

    Now With these numbers and % we can then see that if one were to pvp and expect a good outcome, one does not necessarily need to be very skilled as it only accounts for 25% of the equation. One can focus on Gear/AA/Class and try to maximize those 3 to be competitive in pvp.

    Now lets see a new casual pvp player who just hit 80.
    He dose not like to pve so Gear is very limited and he cannot achieve the full potential of gear nor can he achieve full potential of AAs. Hes already lacking in 2 departments, Class if he chooses an OP class then he has that department down but to maximize class he needs experience which then comes from skill.

    So the equation here is that a casual pvper who potentially maximized all the skills he can possibly learn/earn/achieve but he is still at a disadvantage to others as skill only accounts for 1/4th of the overall factor.

    You see how Gear/AA/class makes a huge difference in outcome of pvp?

    Of course there are always exceptions. And in reality a player and his pvp outcome chance/competitiveness is a mixture of all 4 of these categories. However at the moment we couldn't help but to point out that Gear/AA/Class played a role much larger than they suppose to.

  3. #23

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    Quote Originally Posted by Spaart View Post
    Ranger is very effective in team and premade.. what the heck kind of premade have you been playing... A good ranger can be a game changer just like a good pom.

    Pom is now a MUST have for premades...
    Forget denolyn rydah does better than him

    For us Dragon on his ranger is a beast.


    I guess we can put draza somewhere in there... somewhere..
    I didn't say the class was bad or ineffective, I was saying very few people know whats up on a ranger in group pvp.






    What makes a good player? He/she's got to have all technical, mental and physical aspects down. Many are good with movements, combo aim, prediction, reflex etc down, but very few has the mental game. Anticipation, decision making, positioning and specific understanding about class, gear, cc's anti cc's and more are crucial.

    Ppl can have t4 gear all they want, even on guard, but if they try the same thing over and over in every situation, as in being a scrub, then anyone with a brain can combat it.
    Last edited by Mathieulombardi; 21st August 2013 at 00:47.

  4. #24

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    Quote Originally Posted by Mathieulombardi View Post
    I didn't say the class was bad or ineffective, I was saying very few people know whats up on a ranger in group pvp.






    What makes a good player? He/she's got to have all technical, mental and physical aspects down. Many are good with movements, combo aim, prediction, reflex etc down, but very few has the mental game. Anticipation, decision making, positioning and specific understanding about class, gear, cc's anti cc's and more are crucial.

    Ppl can have t4 gear all they want, even on guard, but if they try the same thing over and over in every situation, as in being a scrub, then anyone with a brain can combat it.

    Anticipation, decision making and positioning all comes from experience.
    everything we say about what good player can or can't do, should or shouldn't do changes drastically when in intense situation.
    These skills such as movements, aim, experience might sound easy on paper but the crucial test of a true good player is how he can react and use those abilities while under extreme pressure, such as competitive premades.

  5. #25

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    Quote Originally Posted by Spaart View Post
    These skills such as movements, aim, experience might sound easy on paper but the crucial test of a true good player is how he can react and use those abilities while under extreme pressure, such as competitive premades.
    This is true! and let me tell you a true story

    Few months+ ago there was a premade tournament on fury one of the top guilds who has PvE T4 on farm came to this tournament all 6 players with the best gear aoc has (more or less) all with T4 weapons T3 crafted T4 accessories any armor mix they wanted

    Me and another 5 players all on team speak ofc was kinda laughing and crying saying there is nothing we can do vs that premade of T4!! (also they very good players with very good gear)

    -One of there main tatics is ofc (like most premades do) KB=DEAD
    If you get knocked back vs a premade with this much DPS there is nothing you can do (unless your class can bubble on the ground)

    (and yeah sounds easy on paper things like just double tap the KB or move better but when you fight a premade of GOOD players with T4 gear = KB-DEAD) IT DONT MATTER HOW GOOD YOU ARE IF YOU GET KNOCKED TO THE FLOOR VS T4 PREMADE YOU ARE DEAD (if you have full plate then maybe have about 10% health left when stand up)

    I hope unchained premades will be more fun!! because the current aoc premades (when it ever happens) is imo just lame! 6 GOOD players stacked with T4 stuff annihilate

  6. #26

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    You cannot really make a ranking list for groups.
    In pugs each and every class can shine if a good player is behind it.
    In premades though, at the current state of the game, you're better off with 2 priests (preferably PoM/BS) and 4 soldiers. Or switch one of the soldiers for a Ranger/Necro/Demo/Sin maybe, depending on the other group.
    Last edited by AggroMagnet; 21st August 2013 at 10:59.
    ॐ ॐ ॐ

    I feel bad about feeling good about that~

  7. #27

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    Quote Originally Posted by AggroMagnet View Post
    You cannot really make a ranking list for groups.
    In pugs each and every class can shine if a good player is behind it.
    In premades though, at the current state of the game, you're better of with 2 priests (preferably PoM/BS) and 4 soldiers. Or switch one of the soldiers for a Ranger/Necro/Demo/Sin maybe, depending on the other group.
    agreed with jeze 200%

    Also in duels there are counterpicks for each class (given people got aprox the same amount of gear) . For example : demo can win 2/3 duels versus conq cause he can kite and rotate cc's better than anyone , but if you replace the conq with a sin then you dont get the same result . Replace now sin with a ranger and you'll notice the silliest of the fights , where probably both will end up dead the same moment !
    Fury:
    Etheecx -Necrow R5
    Ebedokles -Priest of Agrigento [threw himself into the volcano!]
    Teargarden -Sin R8
    Teagarden -Ranger R7
    Tempgarden - DeaTea R8
    Teadealer -ToS R3

    Crom:
    Ethicx -Demonologist R10
    Bedtime -Guardian R5
    SponsoredHox R3 delight

    *Chaotic gooD*

  8. #28

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    So atm from "game theory perspective": DT, Conq, Pom, Pom/BS, Necro, Ranger noone disagree if u restricted to 2 tanks, 2nd pom instead of bs could be better actually?
    reasoning u really want DT&necro because great synergy, conq is better than 2nd DT/Guard, pom is best healer so two poms?

    demo/sin instead of ranger is a bit reach right? too squishy? no need for 2 mages? sin also got latenced and not ranged? ranger still nice finisher to have even if u go double pom

  9. #29

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    Is BS the most unkillable or PoM ... not talking about most dangerous just the most annoying to takedown when a skilled player is in control.

  10. #30

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    True , and bs tends to die easier than pom ,when focused/chased, since he needs melee range to control his oponents , while pom can safely use some ccs from distance .
    So in general BS is more vulnerable
    Fury:
    Etheecx -Necrow R5
    Ebedokles -Priest of Agrigento [threw himself into the volcano!]
    Teargarden -Sin R8
    Teagarden -Ranger R7
    Tempgarden - DeaTea R8
    Teadealer -ToS R3

    Crom:
    Ethicx -Demonologist R10
    Bedtime -Guardian R5
    SponsoredHox R3 delight

    *Chaotic gooD*

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