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Thread: Elder Scrolls Online Beta

  1. #151

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    Quote Originally Posted by raist718 View Post
    Thats my issue, the combat. I am constantly stuck comparing every mmo to pre-1.04 AoC combat with animations and speed. Only game I have found is neverwinter with the speed of gameplay and skill required by the player. TESO after level 15 with the weapon swapping does open up the combat but it still feels slow and methodical. Your waiting for a ability to come off cooldown and there is no way to chain together a good combo sequence.

    the map size for TESO does make small group organization possible, you could hit and retreat and be able to outsmart a zerg, not so boxed in like gw2.

    The question is is it worth $60 to see how it plays out the first month? paid for SWTOR and had fun with that train wreck for 2 months. Same for GW2.

    And having a subscription is a great thing for a mmo, there will be no pay to win in pvp. very rarely are the free to play models very free to pvp
    There are no cooldowns...

  2. #152

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    If only I had the money to pre-order
    Expert Shield of the Risen opener.

  3. #153

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    Quote Originally Posted by Azmith View Post
    There are no cooldowns...
    There is a pretty significant cooldown when you swap weapons.
    Baneric / Munok / Johnkruk / Tomjones / Elgranorgo

    US first kills - Arch Lector Zaal, Bat of Nerd Rage, Emperor, Cloud, and Entity.

  4. #154

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    Quote Originally Posted by raist718 View Post
    No more NDA

    PvP, atleast its not GW2 zergfest of fail. Its a huge step forward from WvWvW in GW2. No lag and you can see opposing players name and communicate. The lag is probably the most impressive thing with the combat, there is a ton of crap going on and its smooth even with a beta build. No fixed points for siege equipment, and many different siege stuff and different ammo for each. Started as a ESO hater, but the siege zone is pretty epic. You can run into houses and all types of place to hide and find supplys.

    siege http://youtu.be/8CiKZ5QEml0

    siege http://youtu.be/PvLhXhm4atM

    siege http://youtu.be/I82pz60iGL0

    1v1 action http://youtu.be/M_yuykZGEsg

    guild v guild pvp http://youtu.be/u3w299FyCuA

    old AoC guild from deathwhisper PRX http://youtu.be/8H7_EAxtfPg
    looks boring. great graphics tho

  5. #155

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    http://www.reddit.com/r/elderscrolls...18_patchnotes/

    Game got collision detection now in PvE

    Really nice, i hope it will be in PvP also at some point

    ~ Jin-
    The Law

  6. #156

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    Quote Originally Posted by Derled View Post
    [
    Game got collision detection now in PvE

    ~ Jin-
    Against NPCs, not other players.
    • Remove daily rewards and the raid finder;
    • remove membership bonuses;
    • disable PVE XP for daily challenges;
    • remove WBs forever on Crom;
    • slow down the AA gain;
    • lower the PVP XP gain or remove the streak system;
    • remove AoE looting;
    • add the missing mobs back to Khesh., F. of the Dead, and Eigl. Mount.;
    • fix the 250+ms ping;
    • take the key away from Saddur;
    • revert T3, T3.5 (10.21.15), T4 (10.21.15), and GGG changes;
    • remove energy and add skills (like taunt) back.

  7. #157

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    That's why he just said "in pve". They also improved animations and the feeling of impact in combat. In other words, they are paying great attention to the community feedback. You can also skip the starting areas now.
    Expert Shield of the Risen opener.

  8. #158

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    Quote Originally Posted by kalston View Post
    That's why he just said "in pve". They also improved animations and the feeling of impact in combat. In other words, they are paying great attention to the community feedback. You can also skip the starting areas now.
    Don't worry, haters gonna hate.

  9. #159

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    Quote Originally Posted by Azmith View Post
    There are no cooldowns...
    Like someone pointed out, the weapons swapping. Last beta went bow bow and it would have been epic if there was no wait for the knockback dizzy.
    Raistbad/Backwoods/Dutchmaster/Rangerishard
    30,0000+ kills, 10,000+ mini, still bad
    Pre 1.04|Twitch|Post 1.04

  10. #160

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    Quote Originally Posted by raist718 View Post
    Like someone pointed out, the weapons swapping. Last beta went bow bow and it would have been epic if there was no wait for the knockback dizzy.
    The only CD I notice with weapon swapping is a bit of lag in highly populated areas. I'm able to swap my weapons near instantly when there's only around 20 or less on the screen.

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