Originally Posted by
Mellaus
Like others, i never understood why they kept weapons and accessories out of the token system.
This does not affect only the luck aspect of the game, but also the wrong item budget stats.
Some obvious examples would be the so called pom/demo staff that no one would consider using, or those strength dps oriented accessories for which 5 classes have to compete while mage accessories are only needed by 2(barely 3) classes.
All in all, i would tend to think that making the accessories and weapons purchasable through tokens of the appropriate tier would make perfect sense.
Let's face it, T1/2/3 gear would need to be looked at and partially revamped to balance the budget stat to be more coherent with the kind of itemization we can find since khitai.
But since this is not going to happen, purchasable weapons/accessories is the solution. (My 4 years old guard got full bda and t4 armor/weapons, at the exception of the shield, which is t2, go figure).