If you look at my listing of pros, you'll see the devs are doing everything for players to feel comfortable in the game. That's exactly what WoW is doing, too. Not sure about Justin though.
Awesome example: if a player in Tera leaves or is kicked from a group in dungeon, he's also kicked from an instance in five seconds (you can still enter the instance on your own though). I think everyone loves if a player disconnects and it takes 15 minutes before he's kicked from the game. Or when player rage quits from a group and goes afk in a dungeon, so you have to start all over again, because you can't get in a replacement.
Last edited by Mokona; 26th March 2013 at 14:25.
How about no? Regardless of the population differences, it is the mindset that makes the difference. Every single PvP person argues about this mindset difference all the damn time. People on a PvE server prefer to PvE. It's a ground-breaking revelation, I know, so I will let it sink in for you.
You don't need to tell me. I spent three years in AoC. It was my first MMO, because I love Conan lore (thanks to the Arnold movie, not REH stories that I found to be garbage) and Lovecraft. But now that I went f2p and all my hardly earned AA and stuff is wasted, I just can't bring myself to play this game, pay for it — lags, crashing instances, logging problems, not saving the settings, hours of waiting for GMs, horror of every patch what will be broken…
In other games, one realizes how AoC is hostile to the players. :S
Music in AoC is great, that's true, I loved it for six months, then I just turned off volume and played the game without sound, listening to radio or mp3s instead. But yeah…
WTB Elin Maid outfit. I give T3 city for it
Last edited by darknessjw; 22nd May 2013 at 21:25. Reason: City lol