1. UNHOLY DAMAGE SOURCES
AoC rule for magical damage is :
Code:
Bonus Spell Damage = Wisdom x 0.6 + Magic from Gear
Where Bonus Spell Damage is what is listed on character sheet (stats panels) while it appears as +Magic or +Magic(Type) on gear. Templars dealing Unholy damage benefit from +Magic and +Magic(Unholy).
Wisdom contributes to Bonus Spell Damage as follows:
Code:
Bonus Spell Damage = Wisdom x 0.6 + Magic from Gear
Several feats give an increase of Base damage, which then becomes Feated base damage for the corresponding power. This boost is always a %-gain to base damage, ranging for Templars from +5% (Covenants through Talisman Mastery) to +400% (Dark Hand, Touch of Death).
Highest sustained Unholy damage source is Pact of Malacodor, while the lowest is Curse of Gwahlur. As the latter is mostly an aggro tool and healing support I should mention the second lowest one which is Sadistic Soul. But more of that later.
Here are all(*) our Unholy Damage sources and associated numbers. Those were obtained through testing and correlated with Tooltip data (when available) and "Ask Kalanthes" old database (few things to learn there). They are summed up below in a highly synthesized format. Please let me know if some more explanations are needed, but then it is mostly number crunching here.
(*) Warped Dread is giving a damage shield which might be Unholy, I have yet to check this one.
Abbreviations
Code:
Base = Base value of Damage or Proc chance. Damage range is given together with () average value.
Feated = Fully feated Damage or Proc chance. Single value is average damage.
Coeff = Scaling coefficient with +Magic (Unholy) bonus.
PPM = Proc Per Minute
Reload = Cool down time
CPM = Cast/Activation Per Minute
Max = Maximum proc per minute, hard cap for reactive procs
AoE = Area of effect. () max number of targets, in addition to main target for targeted powers.
Ticks = Number of damage ticks for a DoT of () duration
1.1 Direct Damage Covenants
Code:
DAMAGE GEAR PROC
Base Feated +TM AoE Coeff Base Feated Imp Max
CoA 108-162(135) 192 199 0.250 7PPM +1PPM +3PPM 11PPM
AoD(1) 13-26 (20)
AoD(2) 21-43 (32)
AoD(3) 34-69 (52)
AoD(4) 50-104(77)
CoPest 87-130(109) 114 4m(12) 0.250 15% 15PPM
+TM = Talisman mastery
Imp = Improved Soul Covenants
CoA = Covenant of Arms
AoD = Approach of Death 75/65/55/45%
CoPest = Covenant of Pestilence
1.2 Active Abilities and Spells
Code:
DAMAGE GEAR PROC
Base Feated AoE Coeff Ticks Reload Max
DHand 70 350 ?m(2)* 0.100 1 30s 2CPM
RChaos 79 395 4m(4) 0.020 2(8.5s) 60s 1CPM
SSoul 231-282(257) 4m(12) ~0.2 1 30s 2CPM
TDeath 51 255 0.120 1 ** 2CPM+
PMala 31-39(35) 53 4m(2)* 0.050 (5s) ~54PPM
SHex(0) ? 119-131(125) ?m(2)* 0.050 1 10s 6CPM
SHex(1) ? 250
SHex(2) ? 375
SHex(3) ? 500
* = With appropriate feat
** = 4 ranks of Soul for our Feast (SFoF) combo can be chained, each with 60s reload.
CPM+ = Only SFoF IV and III, up to 4CPM possible.
DHand = Dark Hand
RChaos = Reaping Chaos
SSoul = Sadistic Soul - Requires Sadism (10). More data needed for accurate Coefficient.
TDeath = Touch of Death
PMala = Pact of Malacodor. 54 PPM assumed as the average number of Hits performed in 1 minute firing as much combos as possible on a willing target.
SHex(n) = Shadow Hex, n stacks of "Hexed" debuff on target
1.3 Miscellaneous Damaging Procs
Code:
DAMAGE GEAR PROC
Base Feated AoE Coeff Ticks Base Feated Max
BTouch 116-141(129) 167 0.185 1 4PPM
BSoul 23-28 (26) 51 6m(12) 0.070 4(7s) 4PPM 4x4PPM
AoDF 43-52 (48) 48 0.100 1 6PPM +6PPM 12PPM
Corr 15-39 (27) 34 0.040 4(3.5s) 5PPM 4x5PPM
ZoG 34 0.010 11(10.5s) 11x4PPM+
CoG(3) 17 0.010 30PPM*
4PPM+ = Only Leech Life (LL) VI and V, full time upkeep might be possible if Zone can spawn before end of LL buff.
CoG(3) = Curse of Gwahlur (3)
30PPM* = Single target DoT Damage of Curse of Gwahlur (3).
BTouch = Blighted Touch
BSoul = Blighted Soul
AoDF = Aura of Dread Fury
Corr = Corruption
ZoG = Zone of Gluttony. Have to find my notes back not too sure about 37 base damage.
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