[Guild/Renown] Delete the limit on renown; guilds should be able to collect renown well after level 20; no need to add any benefits beyond level 20, and if benefits, then only every 5th or 10th level.
[Guild/Renown] Delete the limit on renown; guilds should be able to collect renown well after level 20; no need to add any benefits beyond level 20, and if benefits, then only every 5th or 10th level.
[CRITICAL CONTROL BUG] There is a small area right in the center in the screen that is clickable.
To check this, aim your cursor in the middle, press and hold the right button and move the mouse at the same time. The camera will not move, or will barely move, and the cursor will keep blinking. In all other areas, camera moves. The area is very tiny, so you have to find it carefully.
You can also equip a bow or crossbow and zoom in to get the target reticle. It will be right in the middle.
All hidden GUI is not on this spot either.
It appeared only after the last patch. It is confirmed on other PCs and accounts.
Last edited by LunaticAsylumLA; 23rd January 2014 at 18:33.
- Remove daily rewards and the raid finder;
- remove membership bonuses;
- disable PVE XP for daily challenges;
- remove WBs forever on Crom;
- slow down the AA gain;
- lower the PVP XP gain or remove the streak system;
- remove AoE looting;
- add the missing mobs back to Khesh., F. of the Dead, and Eigl. Mount.;
- fix the 250+ms ping;
- take the key away from Saddur;
- revert T3, T3.5 (10.21.15), T4 (10.21.15), and GGG changes;
- remove energy and add skills (like taunt) back.
This may have been said before but, why is the tier one resource, "rough leather", the single hardest resource to get of them all relative to its need? I get 10 times plus almost every other kind of leather before I get one rough leather with the same amount of effort. I find alchemy materials on many enemies, and way more than I typically find rough leather. Gems are way easier to get save for Kryonite than most all but alchemy materials from drops.
Some classes seem a bit out classed by others at the same level, even on maximum level and relative to how strong they felt at lower levels to comparable enemies. Is that intentional to make classes feel like they get weaker at higher levels? At max levels, shouldn't all classes be relatively evenly balanced with what respect to what they are? When playing pvp games you hear others say, "Oh no, its a XXXX" in referring to a class everyone seems to know is super weak in any pvp match. It is odd to that the same class felt much stronger at lower levels. Granted some do vary as they level up but, this is a but much of a wide patch of differences.
Some spells, combos, and potions and such do not seem to work or do not work consistently. At times, it can be fixed with a restart, others that still doesn't work.
[Interface] Account-wide "Ignore" button, since we have a lot of spammers who type the same line over and over.
[Interface] 20-second cooldown on messages on the following channels: Global, LFG, NPH, Global(English), Trial, Cimmeria, Aquilonia, and Stygia.
- Remove daily rewards and the raid finder;
- remove membership bonuses;
- disable PVE XP for daily challenges;
- remove WBs forever on Crom;
- slow down the AA gain;
- lower the PVP XP gain or remove the streak system;
- remove AoE looting;
- add the missing mobs back to Khesh., F. of the Dead, and Eigl. Mount.;
- fix the 250+ms ping;
- take the key away from Saddur;
- revert T3, T3.5 (10.21.15), T4 (10.21.15), and GGG changes;
- remove energy and add skills (like taunt) back.
increase xp rates for both pvp and pve, end game has persistently been expanding(or getting geared in pvp's case), and lowbie zones depleting. let ppl get to where they want to be faster.
[PVE] Decrease PVE XP gain by 50% and make Blessing of Asura a twelve-hour potion so that levelling people are stimulated to buy Premium.
[PVP] Decrease PVP XP gain by approximately 20% for F2P characters.
[B&G] Rage needs more people! Enable alternative characters there, please.
Last edited by LunaticAsylumLA; 31st January 2014 at 09:25.
- Remove daily rewards and the raid finder;
- remove membership bonuses;
- disable PVE XP for daily challenges;
- remove WBs forever on Crom;
- slow down the AA gain;
- lower the PVP XP gain or remove the streak system;
- remove AoE looting;
- add the missing mobs back to Khesh., F. of the Dead, and Eigl. Mount.;
- fix the 250+ms ping;
- take the key away from Saddur;
- revert T3, T3.5 (10.21.15), T4 (10.21.15), and GGG changes;
- remove energy and add skills (like taunt) back.
FORUMS
Make a section for the Spanish speaking community ~ I grow tired of deciphering the English that Google translates for them . Ty
.
"Always review over the Social Guidelines before posting on the forums"
"Please put "Illinois ftw" in your reply to ensure you read all of this ..." -VORBIZ-
[PVE] Shorten number of days world bosses will be available to 3 days.
Seriously, almost no group activity goes on during world boss weeks and it's getting a little stale.
[PVE] Put a World Boss cooldown on each character: 20 hours, at least.
- Remove daily rewards and the raid finder;
- remove membership bonuses;
- disable PVE XP for daily challenges;
- remove WBs forever on Crom;
- slow down the AA gain;
- lower the PVP XP gain or remove the streak system;
- remove AoE looting;
- add the missing mobs back to Khesh., F. of the Dead, and Eigl. Mount.;
- fix the 250+ms ping;
- take the key away from Saddur;
- revert T3, T3.5 (10.21.15), T4 (10.21.15), and GGG changes;
- remove energy and add skills (like taunt) back.