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Thread: -=Suggestion Thread=-

  1. #41

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    PVE
    New zone. Zamora. Lore wise so much took place in this region. You also have 2 major citys. Shadizar (the wicked) city of thieves and Arenjun. You also have yezed home of the spider god. Perfect for a new raid area or hoc type 6man instances. Both maybe The tower of the elephant could be a great 6 man.
    It would i think have to be a rather large area though. Bigger then turan if you wanted to do it right. IMO anyways.

    PVP
    New map. Tarantia commons. Rooftop and alleyways would make pvp pretty intense. Granted i havnt pvp;d in a long time but i think it would be fun.

  2. #42

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    [Class Balance] DT class needs to have AA VoM limited to a maximum of 3 'THREE' stacks at any given time.

    ^^ please, on behalf of light armor & below.
    Gankaskhan - Currently acquiring the Blossoms set.
    Gank
    1. (Am. slang) To steal in a surreptitious or underhanded manner.
    2. (O.L. slang) To gang up on and frag an opponent in an MPG.
    3. (Am. H-Hop) Character assassination.

  3. #43

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    [RP]
    RP has never been on the receiving end of much attention from FC and has maybe never needed it as such due to its nature. RP seem to be pretty much in decline on most servers, and as I hear it, only Set has a relatively healthy population in this game aspect. However, in this sea of suggestions I would like to add.

    1) Khemi is just about the only RP-hub due to the location having the arena and the Serpent with the Lazuli suite. I would like to see Conarch and OT to have similar but slightly different advantages.
    In OT the Sailor's Den's wrestling arena could be changed to a PvP arena. It would be small but fitting for the surroundings.
    In Conarch I would suggest you change the Solstice-instance to a social instance capable of holding more than 6 players with the small rock plateu changed to a fighting ring.

    2) Give life to Conan and other major NPCs by occasionally having a GM or a trusted volunteer to impersonate them. Make them breathing individuals by allowing conversations and dealings with these great personalities, have them host events (Solstice in Conan's castle, sacrifing events with Thoth-Amon, a night out with Strom etc.) and it will spawn a myriad of RP scenarios, dramas and conflicts.

  4. #44

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    [PVP] Please fix the issues with joining a minigame in progress

    Edited by Arishanya - larger letters won't get your suggestion across any louder.
    Last edited by Arishanya; 9th March 2013 at 23:48.

  5. #45

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    [Misc] Give one free character transfer per month with active subscriptions

    [PvP] Merge all servers and add a flagging system where players choose to be pvp enabled with a 6 hour cooldown. And make all gaurds only attack npcs.

    [Items] Allow items to be locked in inventory so they cannot be accidentally deleted or sold.

    [PvP] Allow points in Jhebbal Sag to be captured more easily with dots on you. Necros can prevent most classes from capping.

    [PvP] Add a smarter balancing script to minigames. Too often one team has multiple healers or soldiers while the other team has none.

    [Misc] Adjust prices of most items in the cash shop. Items like Rote of absolution are way overpriced.

  6. #46

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    [Items/Gear] Give us 3 weapon slots so classes can use 2h/dual wield/ranged as needed without having to re-equip the 2nd slot.
    Conqueror Mairenne ~ Guardian Isabetha ~ Dark Templar Adayna
    Ranger Annalici ~ Barbarian Cailannah ~ Assassin Kaidha
    Necromancer Laylesi, Stirmatka ~ Demonologist Mavash ~ Herald of Xotli Nebithet
    Priest of Mitra Siracus ~ Tempest of Set Millah ~ Bear Shaman Yasuyin

  7. #47

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    PVE - Adjust T4 bosses to drop 1 strength ring every time. 6 classes use strength rings, and every other ring is only used by 2-3 classes. (Dex 2, Wisdom 2, Int 3)

    PVE - Reduce the health of Imp in T4, takes to long and is extremely boring.

    PVE - Give 2 rare trophies for Forgotten City Unchained. It's location is completely out of the way, not worth the travel for 1 rare.

    PVP - Give more Prowess. Prowess should be as easy to get as Mastery.

    PVP - Work on a Better Mini Game Match Making System that takes into account both class and PVP level.

    PVP - Remove Stagger, it feels like a Snare (because it is) and when you use a CC break, you cannot remove Stagger, so you waste your CC break.
    Last edited by Deathsader; 10th March 2013 at 06:47.

  8. #48

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    Gather up all the insanely noobish one-click-massive-damage AA-abilities like 'At the Gates', 'One Last Push', 'Taking the Shot' etc,etc and either scrap them or at the very least make them PvE abilities only. They are simply a mockery to the whole game.

  9. #49

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    [PVE] Give a 20 expertise points reward for finishing Grim Grey God questline. (would help new level 80s.)

    [PVP] Make a non-repeatable pvp quest that people can get at level 80, which gives 20 expertise points for winning a match on all minigame maps.
    Macduff(guard) Duffster(conq) Zacknafein(dt)
    Gedwyn(bs) Relind(pom) Onerio(tos)
    Pyrox(hox) Yorick(necro) Luthien(demo)
    Leartes(ranger) Skalld(barb) Mercutio(sin)

  10. #50

    Default

    Just make the whole game Free to Play.

    Run advertizing commercials to pay for the game, say like a McDonald's commercial before you can enter W-1.
    A Beer commercial before you can pull Thoth Amon.

    etc.

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