[PvP]dts 125%crit damage buff needs to go from vom, also the insain amount of mana drain from coi, reduce mana drain from coi and either remove 125% crit damage buff or make vom be afected by defensive stance
[PvP]overall reduce protection on all tiers pvp armor and adjust it with added crit rating+crit damage rating, remove protection while granting more critigation+dps stats so pvp armors are comparable to t4 pve armors
[PvP]nerf/remove assassins lotus overload it grants them passive immortality to magic damage and cc resistance
[PvP]bring back previous version of burst of aggression for conquerors this version is too op
[PvP]delete necrotic bombs, halve duration flesh to worms, decrease range of control minions by at least 25% for necromancers
[PvP]remove stagger or add resistance immunity buff to stagger.
[PVP]delete taking the shot perk for rangers and bring back prior revamp feats with bow/xbow diference and combo system
[PVP]give t1 pvp armor option to anyone joining minigames, and increase by huge amounts prowess gains from winning or loosing minigames
[PVP]1vs1 arenas with brackets 1-4pvp lvl and 5-10 pvp lvls with prowess and pvp xp gain for winner and looser,
gain should be for winner same counter prowess as half of mastery a kk boss gives, and looser counter in prowess to what an epic kk epic mob gives in mastery.
places wich already exist should be turned in these arenas, namely khemi arena & sailors den in tarantia.
would be great to have a diferent one in each hub city, maybe add some social gear rewards to be bought with pvp tokens from participating in them with diferent motifs kin to each hub city culture.
[PVP]2v2 arenas same as 1vs1 but with 2 players.
this place would be perfect http://img189.imageshack.us/img189/3...antiaarena.jpg
add an entrance to players to enter up above and add a sign up system by entry time in loc, meaning teams wanting in would be lounging above watching fight tagged pve while waiting their turn to be teleported down to fight
there is also another place wich would be cool for it that arena you go to when clicking those fod totems
[PVP]add a weekly update ranking system with something along these lines
-biggest killer overall and by class
-best healer
-best flag carrier
.highest ranking players of each class would get to own a powerfull weapon wich:
-would drop in combat with 50% chance of this happening
-would have pvp combat only stats
-would be rewarded/reseted weekly to biggest killer
[PVP]guild based pvp objectives
[PvP]wanted dead player kill quests generated by guild officers
[PvP]steal from oposite guild cities quests
[PvP]destroy enemy guild city resources+buildings
[PvP]generic kill "x" amount of enemy guild members
[PvP]add vast amount of pvp xp/prowess to participating and winning a sieges
[PvP]make all guild buildings a tad more important in the bonus they grant by 0.5-1% max and make them easier to build so its conceivable to destroy them more often for pvp objectives
[PvP]add aliance tag to max 2-3 diferent guilds and make it so they are all properly tagged so sieges arent a "tab key" spamming inferno, also dont allow unallies to join sieges, forcing guilds to grow and make alliances
[PvP]add smaller open world objectives like small towers in predefined places in some zones so small guilds without many members can try and conquer and hold it
[PvP]have a monthly/bimonthly full reset of all battlekeeps to prevent stagnation
[PVP]remove bori
[PVP]remove all guards in every single server
[PVP]add pyre system from cimmerian end to all open pvp areas
[PVP]vastly increase prowess gain so its comparable to mastery gain
[PVP]improve all dodge(double tapping) mechanics so they are meaningfull in pvp again
[Misc]merge all servers add choise to enter any zone in pvp enabled zone
[PVE]bind together emperor with memory cloud in same instance no lobby bettewen it
[PVE]fix entity in t4 like its been sugested so any balanced raid can defeat it make killing projection hurt boss or any other of the other ways wich were sugested many times
[PVE]allow multiple players to enter slaughterhouse/atilus mansion or revamp them to solo dungeons dropping each 1 rare max from last boss
[PVE]keep revamping old world dungeons to have hm lvl 80 version, especialy make onyx ala house of crom!
[Misc]add achievements to both pve and pvp
[pve]make argo satha minions only spawn on people furthest away so any group setup can enjoy killing this encounter for many aoe classes fight isnt fun at all
[pve]raid relics need to be useable to buy raid weapons/accessories and other stuff like potions and pets it as been asked countless times plz just do it!!!
[misc]start thinking about adding voice recognition integration so people can bind combos/abilities/spells with vocal comands, also it would be perfect for minigames to have a channel assigned to each team like many some other pvp games have, it would work realy great for aoc to have this
[pvp]just please if no arenas of any sort are being added let me play with at least 1 friend in minigames i dont care how much i die if i at least can play with 1 guy/girl i know will fight along side with me, just ffs add this back!!! let me play with my friends!!!